Remove trailing white-space from various files
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abcdefg30
parent
150d02ac0d
commit
3ab4a584ab
@@ -142,7 +142,7 @@ build_appimage() {
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# travis-ci doesn't support mounting FUSE filesystems so extract and run the contents manually
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./appimagetool-x86_64.AppImage --appimage-extract
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# Embed update metadata if (and only if) compiled on travis
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if [ ! -z "${TRAVIS_REPO_SLUG}" ]; then
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ARCH=x86_64 ./squashfs-root/AppRun --no-appstream -u "zsync|https://master.openra.net/appimagecheck?mod=${MOD_ID}&channel=${UPDATE_CHANNEL}" "${APPDIR}" "${OUTPUTDIR}/${APPIMAGE}"
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@@ -21,7 +21,7 @@
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<li>Units gain experience as they fight and improve when they earn new ranks</li>
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</ul>
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<p>
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OpenRA is 100% free, and comes bundled with three distinct mods. When you run a mod for the first time the game can automatically download the original game assets, or you can use the original game disks.
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OpenRA is 100% free, and comes bundled with three distinct mods. When you run a mod for the first time the game can automatically download the original game assets, or you can use the original game disks.
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</p>
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</description>
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<screenshots>
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@@ -43,7 +43,7 @@ namespace OpenRA
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var launcherPath = Assembly.GetExecutingAssembly().Location;
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var directory = Path.GetDirectoryName(launcherPath);
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Directory.SetCurrentDirectory(directory);
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AppDomain.CurrentDomain.UnhandledException += (_, e) => ExceptionHandler.HandleFatalError((Exception)e.ExceptionObject);
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try
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@@ -35,7 +35,7 @@ function makelauncher()
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if [ "$5" = "x86" ]; then
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# Enable the full 4GB address space for the 32 bit game executable
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# The server and utility do not use enough memory to need this
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# The server and utility do not use enough memory to need this
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csc MakeLAA.cs -warn:4 -warnaserror -out:"MakeLAA.exe"
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mono "MakeLAA.exe" "$1"
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rm MakeLAA.exe
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