diff --git a/mods/ts/rules/gdi-vehicles.yaml b/mods/ts/rules/gdi-vehicles.yaml index be30422e5a..4bfd4b10aa 100644 --- a/mods/ts/rules/gdi-vehicles.yaml +++ b/mods/ts/rules/gdi-vehicles.yaml @@ -190,7 +190,7 @@ MMCH: MuzzlePalette: effect-ignore-lighting Recoil: 128 RecoilRecovery: 32 - LocalOffset: 905,272,1177 + LocalOffset: 1024,272,1216 DetectCloaked: Range: 1c768 RequiresCondition: rank-elite @@ -198,7 +198,7 @@ MMCH: WithMuzzleOverlay: RenderVoxels: WithVoxelBarrel: - LocalOffset: -91,91,362 + LocalOffset: 0,51,256 Selectable: Bounds: 30, 42, 0, -8 Carryable: diff --git a/mods/ts/weapons/ballisticweapons.yaml b/mods/ts/weapons/ballisticweapons.yaml index f34ce2c760..408a9dfdad 100644 --- a/mods/ts/weapons/ballisticweapons.yaml +++ b/mods/ts/weapons/ballisticweapons.yaml @@ -44,6 +44,7 @@ Inherits: ^Cannon ReloadDelay: 80 Projectile: Bullet + -Image: Speed: 1c512 Blockable: false LaunchAngle: 0