more checks for NRE and setting to disable NAT discovery
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@@ -265,19 +265,27 @@ namespace OpenRA
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Log.AddChannel("sync", "syncreport.log");
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Log.AddChannel("server", "server.log");
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try
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if (Settings.Server.DiscoverNatDevices)
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{
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NatUtility.Logger = Log.Channels["server"].Writer;
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NatUtility.Verbose = Settings.Server.VerboseNatDiscovery;
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NatUtility.DeviceFound += DeviceFound;
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NatUtility.DeviceLost += DeviceLost;
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Settings.Server.NatDeviceAvailable = false;
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NatUtility.StartDiscovery();
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Log.Write("server", "NAT discovery started.");
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try
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{
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NatUtility.Logger = Log.Channels["server"].Writer;
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NatUtility.Verbose = Settings.Server.VerboseNatDiscovery;
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NatUtility.DeviceFound += DeviceFound;
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NatUtility.DeviceLost += DeviceLost;
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Settings.Server.NatDeviceAvailable = false;
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NatUtility.StartDiscovery();
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Log.Write("server", "NAT discovery started.");
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}
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catch (Exception e)
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{
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Log.Write("server", "Can't discover UPnP-enabled device: {0}", e);
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Settings.Server.NatDeviceAvailable = false;
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Settings.Server.AllowUPnP = false;
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}
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}
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catch (Exception e)
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else
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{
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Log.Write("server", "Can't discover UPnP-enabled device: {0}", e);
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Settings.Server.NatDeviceAvailable = false;
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Settings.Server.AllowUPnP = false;
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}
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@@ -293,32 +301,38 @@ namespace OpenRA
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Sound.Create(Settings.Sound.Engine);
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InitializeWithMods(Settings.Game.Mods);
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RunAfterDelay(Settings.Server.NatDiscoveryTimeout, () =>
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if (Settings.Server.DiscoverNatDevices)
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{
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Log.Write("server", "Stopping NAT discovery.");
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RunAfterDelay(Settings.Server.NatDiscoveryTimeout, () =>
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{
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Log.Write("server", "Stopping NAT discovery.");
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try
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{
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NatUtility.StopDiscovery();
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}
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catch (Exception e)
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{
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Log.Write("server", "Failed to stop NAT device discovery: {0}", e);
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Settings.Server.NatDeviceAvailable = false;
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Settings.Server.AllowUPnP = false;
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}
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try
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{
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NatUtility.StopDiscovery();
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}
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catch (Exception e)
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{
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Log.Write("server", "Failed to stop NAT device discovery: {0}", e);
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Settings.Server.NatDeviceAvailable = false;
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Settings.Server.AllowUPnP = false;
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}
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if (natDevice == null)
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{
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Log.Write("server", "No NAT devices with UPnP enabled found within {0} ms deadline. Disabling automatic port forwarding.".F(Settings.Server.NatDiscoveryTimeout));
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Settings.Server.NatDeviceAvailable = false;
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Settings.Server.AllowUPnP = false;
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}
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});
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if (natDevice == null)
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{
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Log.Write("server", "No NAT devices with UPnP enabled found within {0} ms deadline. Disabling automatic port forwarding.".F(Settings.Server.NatDiscoveryTimeout));
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Settings.Server.NatDeviceAvailable = false;
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Settings.Server.AllowUPnP = false;
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}
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});
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}
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}
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public static void DeviceFound(object sender, DeviceEventArgs args)
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{
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if (args.Device == null)
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return;
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Log.Write("server", "NAT device discovered.");
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Settings.Server.NatDeviceAvailable = true;
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@@ -347,6 +361,9 @@ namespace OpenRA
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{
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Log.Write("server", "NAT device lost.");
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if (args.Device == null)
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return;
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try
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{
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natDevice = args.Device;
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@@ -29,7 +29,8 @@ namespace OpenRA.GameRules
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public int ExternalPort = 1234;
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public bool AdvertiseOnline = true;
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public string MasterServer = "http://master.open-ra.org/";
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public bool AllowUPnP = true; // let the user disable it
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public bool DiscoverNatDevices = true; // Allow users to disable NAT discovery if problems occur
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public bool AllowUPnP = true; // let the user disable it even if compatible devices are found
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public bool NatDeviceAvailable = false; // internal check if discovery succeeded
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public int NatDiscoveryTimeout = 1000; // ms to search for UPnP enabled NATs
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public bool VerboseNatDiscovery = false; // print very detailed logs for debugging
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@@ -51,6 +52,7 @@ namespace OpenRA.GameRules
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ExternalPort = other.ExternalPort;
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AdvertiseOnline = other.AdvertiseOnline;
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MasterServer = other.MasterServer;
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DiscoverNatDevices = other.DiscoverNatDevices;
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AllowUPnP = other.AllowUPnP;
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NatDeviceAvailable = other.NatDeviceAvailable;
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NatDiscoveryTimeout = other.NatDiscoveryTimeout;
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