Merge pull request #11377 from Mailaender/ra-burning-trees

Added burning trees to the Red Alert mod
This commit is contained in:
reaperrr
2016-06-04 14:09:11 +02:00
8 changed files with 531 additions and 76 deletions

View File

@@ -5,6 +5,8 @@ T01:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T01.Husk
T02:
Inherits: ^Tree
@@ -13,6 +15,8 @@ T02:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T02.Husk
T03:
Inherits: ^Tree
@@ -21,6 +25,8 @@ T03:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T03.Husk
T04:
Inherits: ^Tree
@@ -29,6 +35,8 @@ T04:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
SpawnActorOnDeath:
Actor: T04.Husk
T05:
Inherits: ^Tree
@@ -37,6 +45,8 @@ T05:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T05.Husk
T06:
Inherits: ^Tree
@@ -45,6 +55,8 @@ T06:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T06.Husk
T07:
Inherits: ^Tree
@@ -53,12 +65,23 @@ T07:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T07.Husk
T08:
Inherits: ^Tree
Building:
Footprint: x_
Dimensions: 2,1
SpawnActorOnDeath:
Actor: T08.Husk
T09:
Inherits: ^Tree
EditorTilesetFilter:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
SpawnActorOnDeath:
Actor: T09.Husk
T10:
Inherits: ^Tree
@@ -67,6 +90,8 @@ T10:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T10.Husk
T11:
Inherits: ^Tree
@@ -75,6 +100,8 @@ T11:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T11.Husk
T12:
Inherits: ^Tree
@@ -83,6 +110,8 @@ T12:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T12.Husk
T13:
Inherits: ^Tree
@@ -91,6 +120,8 @@ T13:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T13.Husk
T14:
Inherits: ^Tree
@@ -99,6 +130,8 @@ T14:
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T14.Husk
T15:
Inherits: ^Tree
@@ -107,6 +140,8 @@ T15:
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T15.Husk
T16:
Inherits: ^Tree
@@ -115,6 +150,8 @@ T16:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T16.Husk
T17:
Inherits: ^Tree
@@ -123,6 +160,8 @@ T17:
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: T17.Husk
TC01:
Inherits: ^Tree
@@ -131,6 +170,8 @@ TC01:
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
SpawnActorOnDeath:
Actor: TC01.Husk
TC02:
Inherits: ^Tree
@@ -139,6 +180,8 @@ TC02:
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: TC02.Husk
TC03:
Inherits: ^Tree
@@ -147,6 +190,8 @@ TC03:
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: TC03.Husk
TC04:
Inherits: ^Tree
@@ -155,6 +200,8 @@ TC04:
Dimensions: 4,3
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: TC04.Husk
TC05:
Inherits: ^Tree
@@ -163,6 +210,8 @@ TC05:
Dimensions: 4,3
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
SpawnActorOnDeath:
Actor: TC05.Husk
BOXES01:
Inherits: ^Tree

View File

@@ -617,12 +617,42 @@
HP: 500
Armor:
Type: Wood
Targetable:
TargetTypes: Trees
WithDamageOverlay@SmallBurn:
DamageType: Incendiary
Image: burn-s
MinimumDamageState: Light
MaximumDamageState: Medium
WithDamageOverlay@MediumBurn:
DamageType: Incendiary
Image: burn-m
MinimumDamageState: Medium
MaximumDamageState: Heavy
WithDamageOverlay@LargeBurn:
DamageType: Incendiary
Image: burn-l
MinimumDamageState: Heavy
MaximumDamageState: Dead
AutoTargetIgnore:
HiddenUnderShroud:
ScriptTriggers:
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
^TreeHusk:
Inherits@1: ^SpriteActor
AppearsOnRadar:
Building:
Footprint: x
Dimensions: 1,1
WithSpriteBody:
Tooltip:
Name: Tree (Burnt)
ShowOwnerRow: false
FrozenUnderFog:
ScriptTriggers:
^BasicHusk:
Inherits@1: ^SpriteActor
Health:

View File

@@ -222,3 +222,174 @@ U2.Husk:
MinDamage: Undamaged
RenderSprites:
Image: u2
T01.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T02.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T03.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T04.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
T05.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T06.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T07.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T08.Husk:
Inherits: ^TreeHusk
Building:
Footprint: x_
Dimensions: 2,1
T09.Husk:
Inherits: ^TreeHusk
EditorTilesetFilter:
ExcludeTilesets: TEMPERAT, SNOW, INTERIOR
T10.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ xx
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T11.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ xx
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T12.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T13.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T14.Husk:
Inherits: ^TreeHusk
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T15.Husk:
Inherits: ^TreeHusk
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T16.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
T17.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __ x_
Dimensions: 2,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
TC01.Husk:
Inherits: ^TreeHusk
Building:
Footprint: ___ xx_
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: INTERIOR
TC02.Husk:
Inherits: ^TreeHusk
Building:
Footprint: _x_ xx_
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
TC03.Husk:
Inherits: ^TreeHusk
Building:
Footprint: xx_ xx_
Dimensions: 3,2
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
TC04.Husk:
Inherits: ^TreeHusk
Building:
Footprint: ____ xxx_ x___
Dimensions: 4,3
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR
TC05.Husk:
Inherits: ^TreeHusk
Building:
Footprint: __x_ xxx_ _xx_
Dimensions: 4,3
EditorTilesetFilter:
ExcludeTilesets: DESERT, INTERIOR

View File

@@ -5,7 +5,14 @@ tc04:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
tc04.husk:
Defaults: tc04
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -19,7 +26,14 @@ tc05:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
tc05.husk:
Defaults: tc05
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -33,7 +47,14 @@ tc03:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
tc03.husk:
Defaults: tc03
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -47,7 +68,14 @@ tc02:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
tc02.husk:
Defaults: tc02
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -60,7 +88,13 @@ tc01:
TilesetOverrides:
INTERIOR: TEMPERAT
idle:
damaged-idle:
tc01.husk:
Defaults: tc01
UseTilesetExtension: true
TilesetOverrides:
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -74,7 +108,14 @@ t17:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t17.husk:
Defaults: t17
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -88,7 +129,14 @@ t16:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t16.husk:
Defaults: t16
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -96,13 +144,20 @@ t16:
Tick: 80
t15:
Defaults:
Defaults: t15
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
t15.husk:
Defaults: t15
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
Start: 1
dead:
Start: 2
@@ -116,7 +171,14 @@ t14:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t14.husk:
Defaults: t14
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -130,7 +192,14 @@ t13:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t13.husk:
Defaults: t13
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -144,7 +213,14 @@ t12:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t12.husk:
Defaults: t12
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -158,7 +234,14 @@ t11:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t11.husk:
Defaults: t11
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -172,7 +255,14 @@ t10:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t10.husk:
Defaults: t10
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -185,7 +275,13 @@ t08:
TilesetOverrides:
INTERIOR: TEMPERAT
idle:
damaged-idle:
t08.husk:
Defaults: t08
UseTilesetExtension: true
TilesetOverrides:
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -199,7 +295,14 @@ t07:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t07.husk:
Defaults: t07
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -213,7 +316,14 @@ t06:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t06.husk:
Defaults: t06
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -227,7 +337,14 @@ t05:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t05.husk:
Defaults: t05
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -241,7 +358,56 @@ t03:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
t03.husk:
Defaults: t03
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
Length: 8
Tick: 80
t02:
Defaults:
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
t02.husk:
Defaults: t02
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
Length: 8
Tick: 80
t01:
Defaults:
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
t01.husk:
Defaults: t01
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
Start: 1
dead:
Start: 2
@@ -273,34 +439,6 @@ ice05:
Length: *
AddExtension: false
t02:
Defaults:
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
Start: 1
dead:
Start: 2
Length: 8
Tick: 80
t01:
Defaults:
UseTilesetExtension: true
TilesetOverrides:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
idle:
damaged-idle:
Start: 1
dead:
Start: 2
Length: 8
Tick: 80
v01:
Defaults:
UseTilesetExtension: true
@@ -650,13 +788,32 @@ t04:
Defaults:
AddExtension: false
idle: t04.des
damaged-idle: t04.des
t04.husk:
Defaults: t04.des
AddExtension: false
idle:
Start: 1
dead: t04.des
Start: 2
Length: 8
Tick: 80
t09:
Defaults:
AddExtension: false
idle: t09.des
t09.husk:
Defaults: t09
AddExtension: false
idle: t09.des
Start: 1
dead: t09.des
Start: 2
Length: 8
Tick: 80
v20:
Defaults:
AddExtension: false

View File

@@ -50,6 +50,45 @@ explosion:
DESERT: TEMPERAT
INTERIOR: TEMPERAT
burn-l:
idle:
Length: *
ZOffset: 512
loop:
Start: 16
Length: 44
ZOffset: 512
end:
Start: 60
Length: 6
ZOffset: 512
burn-m:
idle:
Length: *
ZOffset: 512
loop:
Start: 16
Length: 44
ZOffset: 512
end:
Start: 60
Length: 6
ZOffset: 512
burn-s:
idle:
Length: *
ZOffset: 512
loop:
Start: 12
Length: 46
ZOffset: 512
end:
Start: 59
Length: 5
ZOffset: 512
pips:
groups:
Start: 8

View File

@@ -1,7 +1,9 @@
CrateNapalm:
ValidTargets: Ground, Trees
Warhead@1Dam: SpreadDamage
Spread: 170
Damage: 60
ValidTargets: Ground, Trees
Falloff: 1000, 368, 135, 50, 18, 7, 0
Versus:
None: 90
@@ -9,7 +11,7 @@ CrateNapalm:
Heavy: 25
Concrete: 50
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -33,15 +35,16 @@ CrateExplosion:
ImpactSounds: kaboom15.aud
CrateNuke:
ValidTargets: Ground, Trees, Water, Air
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 100
Falloff: 1000, 368, 135, 50, 18, 7, 0
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Trees, Water, Air
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Res_impact: DestroyResource
Warhead@3Eff_impact: CreateEffect
Explosions: nuke
@@ -51,11 +54,11 @@ CrateNuke:
Damage: 60
Falloff: 1000, 600, 400, 250, 150, 100, 0
Delay: 4
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Trees, Water, Air
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@5Res_areanuke: DestroyResource
Size: 5,4
Delay: 4
@@ -68,16 +71,16 @@ CrateNuke:
Delay: 4
MiniNuke:
ValidTargets: Ground, Water, Underwater, Air
ValidTargets: Ground, Trees, Water, Underwater, Air
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 150
Falloff: 1000, 368, 135, 50, 18, 7, 0
ValidTargets: Ground, Water, Air
ValidTargets: Ground, Trees, Water, Air
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Res_impact: DestroyResource
Size: 1
Warhead@3Eff_impact: CreateEffect
@@ -88,11 +91,11 @@ MiniNuke:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 5
ValidTargets: Ground, Water, Underwater, Air
ValidTargets: Ground, Trees, Water, Underwater, Air
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@5Res_areanuke1: DestroyResource
Size: 2
Delay: 5
@@ -104,11 +107,11 @@ MiniNuke:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 10
ValidTargets: Ground, Water, Underwater
ValidTargets: Ground, Trees, Water, Underwater
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@8Res_areanuke2: DestroyResource
Size: 3
Delay: 10
@@ -117,11 +120,11 @@ MiniNuke:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 15
ValidTargets: Ground, Water, Underwater
ValidTargets: Ground, Trees, Water, Underwater
Versus:
Concrete: 25
AffectsParent: true
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@10Res_areanuke3: DestroyResource
Size: 4
Delay: 15

View File

@@ -1,4 +1,5 @@
FireballLauncher:
ValidTargets: Ground, Water, Trees
ReloadDelay: 65
Range: 5c0
Burst: 2
@@ -10,13 +11,14 @@ FireballLauncher:
Warhead@1Dam: SpreadDamage
Spread: 213
Damage: 150
ValidTargets: Ground, Water, Trees
Versus:
None: 90
Wood: 50
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -24,6 +26,7 @@ FireballLauncher:
ImpactSounds: firebl3.aud
Flamer:
ValidTargets: Ground, Water, Trees
ReloadDelay: 50
Range: 5c0
Burst: 15
@@ -37,13 +40,14 @@ Flamer:
Warhead@1Dam: SpreadDamage
Spread: 341
Damage: 8
ValidTargets: Ground, Water, Trees
Versus:
None: 90
Wood: 100
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect
@@ -51,6 +55,7 @@ Flamer:
ImpactSounds: firebl3.aud
Napalm:
ValidTargets: Ground, Water, Trees
ReloadDelay: 20
Range: 4c512
Projectile: Bullet
@@ -60,12 +65,13 @@ Napalm:
Warhead@1Dam: SpreadDamage
Spread: 170
Damage: 100
ValidTargets: Ground, Water, Trees
Versus:
None: 90
Light: 60
Heavy: 25
Concrete: 50
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Smu: LeaveSmudge
SmudgeType: Scorch
Warhead@3Eff: CreateEffect

View File

@@ -28,15 +28,15 @@ ParaBomb:
ValidImpactTypes: Water
Atomic:
ValidTargets: Ground, Water, Underwater, Air
ValidTargets: Ground, Trees, Water, Underwater, Air
Warhead@1Dam_impact: SpreadDamage
Spread: 1c0
Damage: 150
Falloff: 1000, 368, 135, 50, 18, 7, 0
ValidTargets: Ground, Water, Underwater, Air
ValidTargets: Ground, Trees, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@2Res_impact: DestroyResource
Size: 1
Warhead@3Smu_impact: LeaveSmudge
@@ -50,10 +50,10 @@ Atomic:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 5
ValidTargets: Ground, Water, Underwater, Air
ValidTargets: Ground, Trees, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@6Res_areanuke1: DestroyResource
Size: 2
Delay: 5
@@ -69,10 +69,10 @@ Atomic:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 10
ValidTargets: Ground, Water, Underwater, Air
ValidTargets: Ground, Trees, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@10Res_areanuke2: DestroyResource
Size: 3
Delay: 10
@@ -85,10 +85,10 @@ Atomic:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 15
ValidTargets: Ground, Water, Underwater, Air
ValidTargets: Ground, Trees, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@13Res_areanuke3: DestroyResource
Size: 4
Delay: 15
@@ -101,10 +101,10 @@ Atomic:
Damage: 60
Falloff: 1000, 368, 135, 50, 18, 7, 0
Delay: 20
ValidTargets: Ground, Water, Underwater, Air
ValidTargets: Ground, Trees, Water, Underwater, Air
Versus:
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, FireDeath
DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary
Warhead@16Res_areanuke4: DestroyResource
Size: 5
Delay: 20