added the game asset viewer to d2k mod

This commit is contained in:
Matthias Mailänder
2013-04-27 15:37:52 +02:00
parent 881fcf1191
commit 3ae61c5f8c
4 changed files with 19 additions and 10 deletions

View File

@@ -33,12 +33,6 @@ namespace OpenRA.Mods.RA.Widgets.Logic
{
panel = widget;
spriteImage = panel.Get<ShpImageWidget>("SPRITE");
filenameInput = panel.Get<TextFieldWidget>("FILENAME_INPUT");
filenameInput.Text = spriteImage.Image;
filenameInput.OnEnterKey = () => LoadAsset(filenameInput.Text);
var assetList = panel.Get<ScrollPanelWidget>("ASSET_LIST");
var template = panel.Get<ScrollItemWidget>("ASSET_TEMPLATE");
@@ -53,6 +47,12 @@ namespace OpenRA.Mods.RA.Widgets.Logic
}
}
spriteImage = panel.Get<ShpImageWidget>("SPRITE");
filenameInput = panel.Get<TextFieldWidget>("FILENAME_INPUT");
filenameInput.Text = spriteImage.Image;
filenameInput.OnEnterKey = () => LoadAsset(filenameInput.Text);
frameSlider = panel.Get<SliderWidget>("FRAME_SLIDER");
frameSlider.MaximumValue = (float)spriteImage.FrameCount;
frameSlider.Ticks = spriteImage.FrameCount+1;