Remove WorldUtils.FindFrozenActorsAtMouse.
This commit is contained in:
@@ -29,7 +29,7 @@ namespace OpenRA.Orders
|
||||
target = Target.FromActor(underCursor);
|
||||
else
|
||||
{
|
||||
var frozen = world.FindFrozenActorsAtMouse(mi.Location)
|
||||
var frozen = world.ScreenMap.FrozenActorsAt(world.RenderPlayer, mi.Location)
|
||||
.Where(a => a.Info.Traits.Contains<ITargetableInfo>())
|
||||
.OrderByDescending(a => a.Info.SelectionPriority())
|
||||
.FirstOrDefault();
|
||||
@@ -77,7 +77,7 @@ namespace OpenRA.Orders
|
||||
target = Target.FromActor(underCursor);
|
||||
else
|
||||
{
|
||||
var frozen = world.FindFrozenActorsAtMouse(mi.Location)
|
||||
var frozen = world.ScreenMap.FrozenActorsAt(world.RenderPlayer, mi.Location)
|
||||
.Where(a => a.Info.Traits.Contains<ITargetableInfo>())
|
||||
.OrderByDescending(a => a.Info.SelectionPriority())
|
||||
.FirstOrDefault();
|
||||
|
||||
Reference in New Issue
Block a user