Remove WorldUtils.FindFrozenActorsAtMouse.

This commit is contained in:
Paul Chote
2013-09-27 18:08:47 +12:00
parent 1ca9c90565
commit 3ae75362bb
4 changed files with 7 additions and 12 deletions

View File

@@ -109,8 +109,12 @@ namespace OpenRA.Traits
Add(a);
}
public static readonly IEnumerable<FrozenActor> NoFrozenActors = new FrozenActor[0].AsEnumerable();
public IEnumerable<FrozenActor> FrozenActorsAt(Player viewer, int2 pxPos)
{
if (viewer == null)
return NoFrozenActors;
var i = (pxPos.X / info.BinSize).Clamp(0, cols - 1);
var j = (pxPos.Y / info.BinSize).Clamp(0, rows - 1);
return frozen[viewer][j*cols + i]