Merge pull request #12953 from MustaphaTR/d2k-add-stealth-detection-to-turrets
D2K - Make defences detect Cloak
This commit is contained in:
@@ -287,7 +287,7 @@
|
|||||||
Voice: Guard
|
Voice: Guard
|
||||||
Guardable:
|
Guardable:
|
||||||
DetectCloaked:
|
DetectCloaked:
|
||||||
Range: 1c384
|
Range: 1c768
|
||||||
DeathSounds:
|
DeathSounds:
|
||||||
DeathTypes: ExplosionDeath, SoundDeath, SmallExplosionDeath, BulletDeath
|
DeathTypes: ExplosionDeath, SoundDeath, SmallExplosionDeath, BulletDeath
|
||||||
MustBeDestroyed:
|
MustBeDestroyed:
|
||||||
@@ -378,6 +378,8 @@
|
|||||||
AttackTurreted:
|
AttackTurreted:
|
||||||
AutoTarget:
|
AutoTarget:
|
||||||
RenderRangeCircle:
|
RenderRangeCircle:
|
||||||
|
DetectCloaked:
|
||||||
|
Range: 1c768
|
||||||
-GivesBuildableArea:
|
-GivesBuildableArea:
|
||||||
-WithMakeAnimation:
|
-WithMakeAnimation:
|
||||||
-Capturable:
|
-Capturable:
|
||||||
|
|||||||
Reference in New Issue
Block a user