Added bridge hut repair tracking
This commit is contained in:
@@ -17,16 +17,19 @@ namespace OpenRA.Mods.RA.Activities
|
||||
readonly BridgeHut hut;
|
||||
|
||||
public RepairBridge(Actor self, Actor target)
|
||||
: base(self, target) { hut = target.Trait<BridgeHut>(); }
|
||||
: base(self, target)
|
||||
{
|
||||
hut = target.Trait<BridgeHut>();
|
||||
}
|
||||
|
||||
protected override bool CanReserve(Actor self)
|
||||
{
|
||||
return hut.BridgeDamageState != DamageState.Undamaged;
|
||||
return hut.BridgeDamageState != DamageState.Undamaged && !hut.Repairing && hut.Bridge.GetHut(0) != null && hut.Bridge.GetHut(1) != null;
|
||||
}
|
||||
|
||||
protected override void OnInside(Actor self)
|
||||
{
|
||||
if (hut.BridgeDamageState == DamageState.Undamaged)
|
||||
if (hut.BridgeDamageState == DamageState.Undamaged || hut.Repairing || hut.Bridge.GetHut(0) == null || hut.Bridge.GetHut(1) == null)
|
||||
return;
|
||||
hut.Repair(self);
|
||||
self.Destroy();
|
||||
|
||||
Reference in New Issue
Block a user