Added bridge hut repair tracking

This commit is contained in:
atlimit8
2014-10-06 16:05:07 -05:00
parent acc0b618c8
commit 3b21c9713f
3 changed files with 103 additions and 77 deletions

View File

@@ -17,16 +17,19 @@ namespace OpenRA.Mods.RA.Activities
readonly BridgeHut hut;
public RepairBridge(Actor self, Actor target)
: base(self, target) { hut = target.Trait<BridgeHut>(); }
: base(self, target)
{
hut = target.Trait<BridgeHut>();
}
protected override bool CanReserve(Actor self)
{
return hut.BridgeDamageState != DamageState.Undamaged;
return hut.BridgeDamageState != DamageState.Undamaged && !hut.Repairing && hut.Bridge.GetHut(0) != null && hut.Bridge.GetHut(1) != null;
}
protected override void OnInside(Actor self)
{
if (hut.BridgeDamageState == DamageState.Undamaged)
if (hut.BridgeDamageState == DamageState.Undamaged || hut.Repairing || hut.Bridge.GetHut(0) == null || hut.Bridge.GetHut(1) == null)
return;
hut.Repair(self);
self.Destroy();