D2k - change position and name of ChainGun

To reduce conflicts with stats changes
This commit is contained in:
reaperrr
2015-09-06 04:25:12 +02:00
parent b9377c49a9
commit 3b2d69df18
3 changed files with 22 additions and 22 deletions

View File

@@ -93,6 +93,26 @@ M_LMG:
Warhead@2Eff: CreateEffect
Explosion: piffs
M_HMG:
ReloadDelay: 10
Range: 5c0
MinRange: 1c0
Report: 20MMGUN1.WAV
Projectile: Bullet
Speed: 1c256
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 96
Damage: 20
Versus:
Wood: 50
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Fremen_L:
ReloadDelay: 60
Delay: 5
@@ -466,26 +486,6 @@ Sound:
Concrete: 75
DamageTypes: Prone50Percent, TriggerProne, SoundDeath
ChainGun:
ReloadDelay: 10
Range: 5c0
MinRange: 1c0
Report: 20MMGUN1.WAV
Projectile: Bullet
Speed: 1c256
Blockable: false
Warhead@1Dam: SpreadDamage
Spread: 96
Damage: 20
Versus:
Wood: 50
Light: 60
Heavy: 25
Concrete: 25
DamageTypes: Prone50Percent, TriggerProne, BulletDeath
Warhead@2Eff: CreateEffect
Explosion: piffs
Heal:
ReloadDelay: 160
Range: 4c0