Create singletons for AttackOrFleeFuzzy rulesets.

This avoids the cost of recreating the engines and rules for every AI and AI squad.
This commit is contained in:
RoosterDragon
2016-02-10 20:17:27 +00:00
parent 6093398de3
commit 3b480ea4bb
6 changed files with 133 additions and 148 deletions

View File

@@ -139,7 +139,6 @@
<Compile Include="AI\AttackOrFleeFuzzy.cs" />
<Compile Include="AI\BaseBuilder.cs" />
<Compile Include="AI\HackyAI.cs" />
<Compile Include="AI\RushFuzzy.cs" />
<Compile Include="AI\Squad.cs" />
<Compile Include="AI\StateMachine.cs" />
<Compile Include="AI\States\AirStates.cs" />