Add FilenamePattern support to sequences.

This commit is contained in:
Paul Chote
2023-11-05 13:09:20 +00:00
committed by Pavel Penev
parent c8efc5fdd7
commit 3b67e425ed
3 changed files with 53 additions and 1 deletions

View File

@@ -120,6 +120,9 @@ namespace OpenRA.Mods.Common.Graphics
[Desc("File name of the sprite to use for this sequence.")]
protected static readonly SpriteSequenceField<string> Filename = new(nameof(Filename), null);
[Desc("File name pattern to build the sprite to use for this sequence.")]
protected static readonly SpriteSequenceField<string> FilenamePattern = new(nameof(FilenamePattern), null);
[Desc("Frame index to start from.")]
protected static readonly SpriteSequenceField<int> Start = new(nameof(Start), 0);
@@ -199,6 +202,8 @@ namespace OpenRA.Mods.Common.Graphics
protected static readonly SpriteSequenceField<float2> DepthSpriteOffset = new(nameof(DepthSpriteOffset), float2.Zero);
protected static readonly MiniYaml NoData = new(null);
protected static readonly int[] FirstFrame = { 0 };
protected readonly ISpriteSequenceLoader Loader;
protected string image;
@@ -330,10 +335,21 @@ namespace OpenRA.Mods.Common.Graphics
protected virtual IEnumerable<ReservationInfo> ParseFilenames(ModData modData, string tileset, int[] frames, MiniYaml data, MiniYaml defaults)
{
var filenamePatternNode = data.NodeWithKeyOrDefault(FilenamePattern.Key) ?? defaults.NodeWithKeyOrDefault(FilenamePattern.Key);
if (!string.IsNullOrEmpty(filenamePatternNode?.Value.Value))
{
var patternStart = LoadField("Start", 0, filenamePatternNode.Value);
var patternCount = LoadField("Count", 1, filenamePatternNode.Value);
return Enumerable.Range(patternStart, patternCount).Select(i =>
new ReservationInfo(filenamePatternNode.Value.Value.FormatInvariant(i),
FirstFrame, FirstFrame, filenamePatternNode.Location));
}
var filename = LoadField(Filename, data, defaults, out var location);
var loadFrames = CalculateFrameIndices(start, length, stride ?? length ?? 0, facings, frames, transpose, reverseFacings, shadowStart);
yield return new ReservationInfo(filename, loadFrames, frames, location);
return new[] { new ReservationInfo(filename, loadFrames, frames, location) };
}
protected virtual IEnumerable<ReservationInfo> ParseCombineFilenames(ModData modData, string tileset, int[] frames, MiniYaml data)