AllowCheats

This commit is contained in:
alzeih
2010-07-24 17:57:54 +12:00
parent 2d916e60d9
commit 3b72af2e9b
5 changed files with 16 additions and 6 deletions

View File

@@ -44,6 +44,7 @@ namespace OpenRA.Widgets.Delegates
() => Game.world.LocalPlayer.Shroud.Disabled;
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_SHROUD").OnMouseDown = mi =>
{
if (!Game.LobbyInfo.GlobalSettings.AllowCheats) return true;
Game.world.LocalPlayer.Shroud.Disabled ^= true;
TriggerCheatingMessage();
return true;
@@ -51,7 +52,9 @@ namespace OpenRA.Widgets.Delegates
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_UNITDEBUG").Checked =
() => {return Game.Settings.UnitDebug;};
devmodeBG.GetWidget("SETTINGS_CHECKBOX_UNITDEBUG").OnMouseDown = mi => {
devmodeBG.GetWidget("SETTINGS_CHECKBOX_UNITDEBUG").OnMouseDown = mi =>
{
if (!Game.LobbyInfo.GlobalSettings.AllowCheats) return true;
Game.Settings.UnitDebug ^= true;
TriggerCheatingMessage();
return true;
@@ -59,7 +62,9 @@ namespace OpenRA.Widgets.Delegates
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_PATHDEBUG").Checked =
() => {return Game.Settings.PathDebug;};
devmodeBG.GetWidget("SETTINGS_CHECKBOX_PATHDEBUG").OnMouseDown = mi => {
devmodeBG.GetWidget("SETTINGS_CHECKBOX_PATHDEBUG").OnMouseDown = mi =>
{
if (!Game.LobbyInfo.GlobalSettings.AllowCheats) return true;
Game.Settings.PathDebug ^= true;
TriggerCheatingMessage();
return true;
@@ -67,7 +72,9 @@ namespace OpenRA.Widgets.Delegates
devmodeBG.GetWidget<CheckboxWidget>("SETTINGS_CHECKBOX_INDEXDEBUG").Checked =
() => {return Game.Settings.IndexDebug;};
devmodeBG.GetWidget("SETTINGS_CHECKBOX_INDEXDEBUG").OnMouseDown = mi => {
devmodeBG.GetWidget("SETTINGS_CHECKBOX_INDEXDEBUG").OnMouseDown = mi =>
{
if (!Game.LobbyInfo.GlobalSettings.AllowCheats) return true;
Game.Settings.IndexDebug ^= true;
TriggerCheatingMessage();
return true;
@@ -101,7 +108,7 @@ namespace OpenRA.Widgets.Delegates
void TriggerCheatingMessage()
{
var order = Order.Chat("I used a developer mode option that is considered a cheat!".F(Game.world.LocalPlayer.PlayerName.ToString()));
var order = Order.Chat("I used a developer mode option");
Game.IssueOrder(order);
}
}