diff --git a/mods/d2k/maps/Brimstone.oramap b/mods/d2k/maps/Brimstone.oramap new file mode 100644 index 0000000000..5a8833a156 Binary files /dev/null and b/mods/d2k/maps/Brimstone.oramap differ diff --git a/mods/d2k/maps/dune_boogie.oramap b/mods/d2k/maps/dune_boogie.oramap index c45fbe35ba..a7644493e4 100644 Binary files a/mods/d2k/maps/dune_boogie.oramap and b/mods/d2k/maps/dune_boogie.oramap differ diff --git a/mods/d2k/rules/defaults.yaml b/mods/d2k/rules/defaults.yaml index 7f1a857c24..4e8c4be5d4 100644 --- a/mods/d2k/rules/defaults.yaml +++ b/mods/d2k/rules/defaults.yaml @@ -5,11 +5,11 @@ TerrainSpeeds: Sand: 90 Rock: 100 - Transition: 90 + Transition: 95 Concrete: 100 - Spice: 70 - SpiceBlobs: 70 - Dune: 50 + Spice: 80 + SpiceBlobs: 80 + Dune: 60 ROT: 5 SelectionDecorations: Selectable: @@ -45,9 +45,9 @@ Mobile: Crushes: crate TerrainSpeeds: - Sand: 80 + Sand: 85 Rock: 100 - Transition: 85 + Transition: 92 Concrete: 100 Spice: 80 SpiceBlobs: 80 diff --git a/mods/d2k/rules/ordos.yaml b/mods/d2k/rules/ordos.yaml index 1c96be5a91..2b692fdbe6 100644 --- a/mods/d2k/rules/ordos.yaml +++ b/mods/d2k/rules/ordos.yaml @@ -105,7 +105,7 @@ COMBATO: Turreted: ROT: 8 Mobile: - Speed: 9 + Speed: 10 ROT: 8 Crushes: crate, infantry RenderUnitTurreted: diff --git a/mods/d2k/rules/system.yaml b/mods/d2k/rules/system.yaml index 384bf6633f..09e71085d8 100644 --- a/mods/d2k/rules/system.yaml +++ b/mods/d2k/rules/system.yaml @@ -499,7 +499,7 @@ SPICEBLOOM: Name: Spice Bloom SeedsResource: ResourceType: Spice - Interval: 175 + Interval: 75 RadarColorFromTerrain: Terrain: Spice diff --git a/mods/d2k/rules/vehicles.yaml b/mods/d2k/rules/vehicles.yaml index 8017ea0b78..d1045d87d9 100644 --- a/mods/d2k/rules/vehicles.yaml +++ b/mods/d2k/rules/vehicles.yaml @@ -19,7 +19,7 @@ Armor: Type: Light Mobile: - Speed: 7 + Speed: 6 Crushes: crate, infantry RevealsShroud: Range: 8 @@ -214,11 +214,12 @@ QUAD.starport: Type: Heavy Mobile: Speed: 7 + ROT: 6 Crushes: crate, infantry RevealsShroud: Range: 7 Turreted: - ROT: 6 + ROT: 5 AlignWhenIdle: true Armament: Weapon: 90mm @@ -275,7 +276,6 @@ SIEGETANK: Recoil: 299 RecoilRecovery: 19 LocalOffset: 171,0,299 - FireDelay: 10 AttackFrontal: RenderUnitTurreted: Image: SIEGETANK diff --git a/mods/d2k/weapons.yaml b/mods/d2k/weapons.yaml index 93377b572f..26482f34cb 100644 --- a/mods/d2k/weapons.yaml +++ b/mods/d2k/weapons.yaml @@ -13,7 +13,7 @@ LMG: Versus: Wood: 25% Light: 40% - Heavy: 20% + Heavy: 15% Concrete: 20% Explosion: piffs InfDeath: 2 @@ -189,7 +189,7 @@ QuadRockets: Spread: 3 Versus: None: 35% - Wood: 35% + Wood: 45% Light: 100% Heavy: 100% Concrete: 35% @@ -397,7 +397,7 @@ FakeMissile: Spread: 12 Versus: None: 100% - Wood: 50% + Wood: 60% Light: 50% Heavy: 25% Concrete: 25%