Draw shellmap actors
This commit is contained in:
@@ -75,7 +75,8 @@ namespace OpenRA.Graphics
|
||||
world.WorldRenderer.Draw();
|
||||
if( Game.orderManager.GameStarted )
|
||||
{
|
||||
Game.chrome.Draw( world );
|
||||
if (world.LocalPlayer != null)
|
||||
Game.chrome.Draw( world );
|
||||
|
||||
if( Game.orderManager.Connection.ConnectionState == ConnectionState.NotConnected )
|
||||
Game.chrome.DrawDialog("Connection lost.");
|
||||
|
||||
Reference in New Issue
Block a user