adds punctuation to all mission objectives
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@@ -43,7 +43,7 @@ WorldLoaded = function()
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dinosaur = Player.GetPlayer("Dinosaur")
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civilian = Player.GetPlayer("Civilian")
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InvestigateObj = nod.AddPrimaryObjective("Investigate the nearby village for reports of \nstrange activity")
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InvestigateObj = nod.AddPrimaryObjective("Investigate the nearby village for reports of \nstrange activity.")
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Trigger.OnObjectiveAdded(nod, function(p, id)
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Media.DisplayMessage(p.GetObjectiveDescription(id), "New " .. string.lower(p.GetObjectiveType(id)) .. " objective")
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