adds punctuation to all mission objectives
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@@ -54,10 +54,10 @@ WorldLoaded = function()
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Media.PlaySpeechNotification(nod, "Lose")
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end)
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NodObjective1 = nod.AddPrimaryObjective("Kill Nikoomba")
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NodObjective2 = nod.AddPrimaryObjective("Destroy the village")
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NodObjective3 = nod.AddSecondaryObjective("Destroy all GDI troops in the area")
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GDIObjective1 = gdi.AddPrimaryObjective("Eliminate all Nod forces")
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NodObjective1 = nod.AddPrimaryObjective("Kill Nikoomba.")
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NodObjective2 = nod.AddPrimaryObjective("Destroy the village.")
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NodObjective3 = nod.AddSecondaryObjective("Destroy all GDI troops in the area.")
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GDIObjective1 = gdi.AddPrimaryObjective("Eliminate all Nod forces.")
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Trigger.OnKilled(Nikoomba, function()
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nod.MarkCompletedObjective(NodObjective1)
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