adds punctuation to all mission objectives

This commit is contained in:
clemty
2015-06-04 10:20:05 +02:00
parent d7a7dc9219
commit 3bb9f0170a
17 changed files with 51 additions and 51 deletions

View File

@@ -137,8 +137,8 @@ WorldLoaded = function()
Media.PlaySpeechNotification(Nod, "Lose")
end)
GDIObjective = GDI.AddPrimaryObjective("Kill all enemies!")
NodObjective1 = Nod.AddPrimaryObjective("Destroy the village and kill all civilians!")
GDIObjective = GDI.AddPrimaryObjective("Kill all enemies.")
NodObjective1 = Nod.AddPrimaryObjective("Destroy the village and kill all civilians.")
NodObjective2 = Nod.AddSecondaryObjective("Kill all GDI units in the area.")
InsertNodUnits()