adds punctuation to all mission objectives
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@@ -137,8 +137,8 @@ WorldLoaded = function()
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Media.PlaySpeechNotification(Nod, "Lose")
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end)
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GDIObjective = GDI.AddPrimaryObjective("Kill all enemies!")
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NodObjective1 = Nod.AddPrimaryObjective("Destroy the village and kill all civilians!")
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GDIObjective = GDI.AddPrimaryObjective("Kill all enemies.")
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NodObjective1 = Nod.AddPrimaryObjective("Destroy the village and kill all civilians.")
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NodObjective2 = Nod.AddSecondaryObjective("Kill all GDI units in the area.")
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InsertNodUnits()
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