adds punctuation to all mission objectives

This commit is contained in:
clemty
2015-06-04 10:20:05 +02:00
parent d7a7dc9219
commit 3bb9f0170a
17 changed files with 51 additions and 51 deletions

View File

@@ -27,7 +27,7 @@ HuntTriggerFunction = function()
end
Win1TriggerFunction = function()
NodObjective2 = Nod.AddPrimaryObjective("Move to the evacuation point")
NodObjective2 = Nod.AddPrimaryObjective("Move to the evacuation point.")
Nod.MarkCompletedObjective(NodObjective1)
end
@@ -119,8 +119,8 @@ WorldLoaded = function()
Media.PlaySpeechNotification(Nod, "Lose")
end)
NodObjective1 = Nod.AddPrimaryObjective("Steal the GDI nuclear detonator")
GDIObjective = GDI.AddPrimaryObjective("Stop the Nod taskforce from escaping with the detonator")
NodObjective1 = Nod.AddPrimaryObjective("Steal the GDI nuclear detonator.")
GDIObjective = GDI.AddPrimaryObjective("Stop the Nod taskforce from escaping with the detonator.")
InsertNodUnits()