adds punctuation to all mission objectives
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@@ -27,7 +27,7 @@ HuntTriggerFunction = function()
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end
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Win1TriggerFunction = function()
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NodObjective2 = Nod.AddPrimaryObjective("Move to the evacuation point")
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NodObjective2 = Nod.AddPrimaryObjective("Move to the evacuation point.")
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Nod.MarkCompletedObjective(NodObjective1)
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end
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@@ -119,8 +119,8 @@ WorldLoaded = function()
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Media.PlaySpeechNotification(Nod, "Lose")
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end)
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NodObjective1 = Nod.AddPrimaryObjective("Steal the GDI nuclear detonator")
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GDIObjective = GDI.AddPrimaryObjective("Stop the Nod taskforce from escaping with the detonator")
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NodObjective1 = Nod.AddPrimaryObjective("Steal the GDI nuclear detonator.")
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GDIObjective = GDI.AddPrimaryObjective("Stop the Nod taskforce from escaping with the detonator.")
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InsertNodUnits()
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