Decouple color picker palette definitions to their own trait.
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@@ -181,7 +181,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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};
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var colorManager = modData.DefaultRules.Actors[SystemActors.World].TraitInfo<ColorPickerManagerInfo>();
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colorManager.Update(worldRenderer, ps.Color);
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colorManager.Color = ps.Color;
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var colorDropdown = panel.Get<DropDownButtonWidget>("PLAYERCOLOR");
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colorDropdown.IsDisabled = () => worldRenderer.World.Type != WorldType.Shellmap;
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