z offsets
This commit is contained in:
@@ -16,7 +16,7 @@ namespace OpenRa.Game.Traits
|
||||
anim.PlayRepeating("idle");
|
||||
}
|
||||
|
||||
public IEnumerable<Tuple<Sprite, float2, int>> Render(Actor self)
|
||||
public IEnumerable<Renderable> Render(Actor self)
|
||||
{
|
||||
var uog = Game.controller.orderGenerator as UnitOrderGenerator;
|
||||
if (uog != null && self.Owner == Game.LocalPlayer && uog.selection.Contains(self))
|
||||
|
||||
Reference in New Issue
Block a user