Move SelectionDecorations to Traits\Render
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177
OpenRA.Mods.Common/Traits/Render/SelectionDecorations.cs
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177
OpenRA.Mods.Common/Traits/Render/SelectionDecorations.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2015 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Mods.Common.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.Common.Traits
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{
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public class SelectionDecorationsInfo : ITraitInfo, ISelectionDecorationsInfo
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{
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public readonly string Palette = "chrome";
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[Desc("Visual bounds for selection box. If null, it uses AutoSelectionSize.",
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"The first two values define the bounds' size, the optional third and fourth",
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"values specify the position relative to the actors' center. Defaults to selectable bounds.")]
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public readonly int[] VisualBounds = null;
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[Desc("Health bar, production progress bar etc.")]
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public readonly bool RenderSelectionBars = true;
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public readonly bool RenderSelectionBox = true;
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public readonly Color SelectionBoxColor = Color.White;
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public object Create(ActorInitializer init) { return new SelectionDecorations(init.Self, this); }
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public int[] SelectionBoxBounds { get { return VisualBounds; } }
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}
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public class SelectionDecorations : IPostRenderSelection
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{
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// depends on the order of pips in TraitsInterfaces.cs!
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static readonly string[] PipStrings = { "pip-empty", "pip-green", "pip-yellow", "pip-red", "pip-gray", "pip-blue", "pip-ammo", "pip-ammoempty" };
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static readonly string[] TagStrings = { "", "tag-fake", "tag-primary" };
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public readonly SelectionDecorationsInfo Info;
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readonly Actor self;
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public SelectionDecorations(Actor self, SelectionDecorationsInfo info)
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{
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this.self = self;
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Info = info;
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}
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IEnumerable<WPos> ActivityTargetPath()
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{
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if (!self.IsInWorld || self.IsDead)
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yield break;
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var activity = self.GetCurrentActivity();
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if (activity != null)
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{
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var targets = activity.GetTargets(self);
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yield return self.CenterPosition;
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foreach (var t in targets.Where(t => t.Type != TargetType.Invalid))
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yield return t.CenterPosition;
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}
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}
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public IEnumerable<IRenderable> RenderAfterWorld(WorldRenderer wr)
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{
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if (!self.Owner.IsAlliedWith(self.World.RenderPlayer) || self.World.FogObscures(self))
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yield break;
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if (Info.RenderSelectionBox)
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yield return new SelectionBoxRenderable(self, Info.SelectionBoxColor);
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if (Info.RenderSelectionBars)
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yield return new SelectionBarsRenderable(self);
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if (self.World.LocalPlayer != null && self.World.LocalPlayer.PlayerActor.Trait<DeveloperMode>().PathDebug)
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yield return new TargetLineRenderable(ActivityTargetPath(), Color.Green);
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var b = self.VisualBounds;
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var pos = wr.ScreenPxPosition(self.CenterPosition);
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var tl = wr.Viewport.WorldToViewPx(pos + new int2(b.Left, b.Top));
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var bl = wr.Viewport.WorldToViewPx(pos + new int2(b.Left, b.Bottom));
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var tm = wr.Viewport.WorldToViewPx(pos + new int2((b.Left + b.Right) / 2, b.Top));
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foreach (var r in DrawControlGroup(wr, self, tl))
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yield return r;
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foreach (var r in DrawPips(wr, self, bl))
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yield return r;
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foreach (var r in DrawTags(wr, self, tm))
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yield return r;
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}
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IEnumerable<IRenderable> DrawControlGroup(WorldRenderer wr, Actor self, int2 basePosition)
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{
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var group = self.World.Selection.GetControlGroupForActor(self);
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if (group == null)
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yield break;
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var pipImages = new Animation(self.World, "pips");
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var pal = wr.Palette(Info.Palette);
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pipImages.PlayFetchIndex("groups", () => (int)group);
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pipImages.Tick();
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var pos = basePosition - (0.5f * pipImages.Image.Size).ToInt2() + new int2(9, 5);
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yield return new UISpriteRenderable(pipImages.Image, pos, 0, pal, 1f);
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}
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IEnumerable<IRenderable> DrawPips(WorldRenderer wr, Actor self, int2 basePosition)
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{
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var pipSources = self.TraitsImplementing<IPips>();
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if (!pipSources.Any())
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yield break;
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var pipImages = new Animation(self.World, "pips");
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pipImages.PlayRepeating(PipStrings[0]);
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var pipSize = pipImages.Image.Size.ToInt2();
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var pipxyBase = basePosition + new int2(1 - pipSize.X / 2, -(3 + pipSize.Y / 2));
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var pipxyOffset = new int2(0, 0);
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var pal = wr.Palette(Info.Palette);
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var width = self.VisualBounds.Width;
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foreach (var pips in pipSources)
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{
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var thisRow = pips.GetPips(self);
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if (thisRow == null)
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continue;
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foreach (var pip in thisRow)
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{
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if (pipxyOffset.X + pipSize.X >= width)
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pipxyOffset = new int2(0, pipxyOffset.Y - pipSize.Y);
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pipImages.PlayRepeating(PipStrings[(int)pip]);
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pipxyOffset += new int2(pipSize.X, 0);
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yield return new UISpriteRenderable(pipImages.Image, pipxyBase + pipxyOffset, 0, pal, 1f);
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}
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// Increment row
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pipxyOffset = new int2(0, pipxyOffset.Y - (pipSize.Y + 1));
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}
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}
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IEnumerable<IRenderable> DrawTags(WorldRenderer wr, Actor self, int2 basePosition)
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{
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var tagImages = new Animation(self.World, "pips");
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var pal = wr.Palette(Info.Palette);
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var tagxyOffset = new int2(0, 6);
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foreach (var tags in self.TraitsImplementing<ITags>())
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{
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foreach (var tag in tags.GetTags())
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{
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if (tag == TagType.None)
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continue;
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tagImages.PlayRepeating(TagStrings[(int)tag]);
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var pos = basePosition + tagxyOffset - (0.5f * tagImages.Image.Size).ToInt2();
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yield return new UISpriteRenderable(tagImages.Image, pos, 0, pal, 1f);
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// Increment row
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tagxyOffset = tagxyOffset.WithY(tagxyOffset.Y + 8);
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}
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}
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}
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}
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}
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