From 3be6229cf2971614285f891e6b3e6d35f36b4d2e Mon Sep 17 00:00:00 2001 From: Scott_NZ Date: Fri, 7 Dec 2012 14:41:01 +1300 Subject: [PATCH] Add MGG husk --- mods/ra/rules/vehicles.yaml | 17 +++++++++++++++++ mods/ra/sequences.yaml | 3 +++ 2 files changed, 20 insertions(+) diff --git a/mods/ra/rules/vehicles.yaml b/mods/ra/rules/vehicles.yaml index 5fdbe595b3..a91a883c9c 100644 --- a/mods/ra/rules/vehicles.yaml +++ b/mods/ra/rules/vehicles.yaml @@ -479,6 +479,23 @@ MGG: AttackMove: JustMove: yes RenderShroudCircle: + Explodes: + Weapon: UnitExplodeSmall + EmptyWeapon: UnitExplodeSmall + LeavesHusk: + HuskActor: MGG.Husk + +MGG.Husk: + Inherits: ^Husk + Tooltip: + Name: Husk (Mobile Gap Generator) + RenderUnit: + Image: mgg + ThrowsParticle@spinner: + Anim: spinner-idle + Spread: 3,3 + Speed: 6 + AnimKey: spinner-idle 1TNK.Husk: Inherits: ^Husk diff --git a/mods/ra/sequences.yaml b/mods/ra/sequences.yaml index 1d0ca4bba3..1446649f54 100644 --- a/mods/ra/sequences.yaml +++ b/mods/ra/sequences.yaml @@ -564,6 +564,9 @@ mgg: spinner: Start: 32 Length: 8 + spinner-idle: + Start: 32 + Length: 1 ss: idle: