Rename Emparor to Corrino on Shellmap
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committed by
reaperrr
parent
6d1ca72a80
commit
3bf217aaf7
@@ -14,7 +14,7 @@ IdlingUnits =
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Atreides = { },
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Harkonnen = { },
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Ordos = { },
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Emperor = { }
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Corrino = { }
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}
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HoldProduction =
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@@ -22,7 +22,7 @@ HoldProduction =
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Atreides = false,
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Harkonnen = false,
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Ordos = false,
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Emperor = false
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Corrino = false
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}
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IsAttacking =
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@@ -30,7 +30,7 @@ IsAttacking =
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Atreides = false,
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Harkonnen = false,
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Ordos = false,
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Emperor = false
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Corrino = false
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}
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AtreidesInfantryTypes = { "light_inf", "light_inf", "light_inf", "trooper", "trooper", "grenadier", "grenadier" }
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@@ -48,10 +48,10 @@ OrdosVehicleTypes = { "raider", "raider", "quad", "stealth_raider" }
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OrdosTankTypes = { "combat_tank_o", "combat_tank_o", "combat_tank_o", "siege_tank" }
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OrdosStarportTypes = { "trike.starport", "quad.starport", "siege_tank.starport", "missile_tank.starport", "combat_tank_o.starport" }
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EmperorInfantryTypes = { "light_inf", "trooper", "sardaukar", "sardaukar", "sardaukar", "sardaukar" }
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EmperorVehicleTypes = { "trike", "quad", "quad" }
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EmperorTankTypes = { "combat_tank_h", "combat_tank_h", "combat_tank_h", "siege_tank" }
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EmperorStarportTypes = { "trike.starport", "quad.starport", "siege_tank.starport", "missile_tank.starport", "combat_tank_h.starport" }
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CorrinoInfantryTypes = { "light_inf", "trooper", "sardaukar", "sardaukar", "sardaukar", "sardaukar" }
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CorrinoVehicleTypes = { "trike", "quad", "quad" }
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CorrinoTankTypes = { "combat_tank_h", "combat_tank_h", "combat_tank_h", "siege_tank" }
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CorrinoStarportTypes = { "trike.starport", "quad.starport", "siege_tank.starport", "missile_tank.starport", "combat_tank_h.starport" }
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Upgrades = { "upgrade.barracks", "upgrade.light", "upgrade.conyard", "upgrade.heavy", "upgrade.hightech" }
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@@ -60,7 +60,7 @@ Harvester = { "harvester" }
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AtrCarryHarvWaypoints = { atr_harvcarry_2.Location, atr_harvcarry_1.Location }
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HarCarryHarvWaypoints = { har_harvcarry_2.Location, har_harvcarry_1.Location }
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OrdCarryHarvWaypoints = { ord_harvcarry_2.Location, ord_harvcarry_1.Location }
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EmpCarryHarvWaypoints = { emp_harvcarry_2.Location, emp_harvcarry_1.Location }
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CorCarryHarvWaypoints = { cor_harvcarry_2.Location, cor_harvcarry_1.Location }
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SmgCarryHarvWaypoints = { smg_harvcarry_2.Location, smg_harvcarry_1.Location }
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IdleHunt = function(unit) if not unit.IsDead then Trigger.OnIdle(unit, unit.Hunt) end end
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@@ -155,7 +155,7 @@ WorldLoaded = function()
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atreides = Player.GetPlayer("Atreides")
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harkonnen = Player.GetPlayer("Harkonnen")
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ordos = Player.GetPlayer("Ordos")
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emperor = Player.GetPlayer("Emperor")
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corrino = Player.GetPlayer("Corrino")
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smugglers = Player.GetPlayer("Smugglers")
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viewportOrigin = Camera.Position
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@@ -164,7 +164,7 @@ WorldLoaded = function()
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atr_cyard.Produce(upgrade)
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har_cyard.Produce(upgrade)
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ord_cyard.Produce(upgrade)
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emp_cyard.Produce(upgrade)
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cor_cyard.Produce(upgrade)
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end)
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atr_cyard.Produce(Upgrades[5])
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@@ -172,7 +172,7 @@ WorldLoaded = function()
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SendNewHarv(atreides, AtrCarryHarvWaypoints, 3)
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SendNewHarv(harkonnen, HarCarryHarvWaypoints, 3)
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SendNewHarv(ordos, OrdCarryHarvWaypoints, 3)
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SendNewHarv(emperor, EmpCarryHarvWaypoints, 3)
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SendNewHarv(corrino, CorCarryHarvWaypoints, 3)
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SendNewHarv(smugglers, SmgCarryHarvWaypoints, 1)
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end)
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@@ -192,9 +192,9 @@ WorldLoaded = function()
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Produce(ordos, OrdosTankTypes)
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Produce(ordos, OrdosStarportTypes)
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Produce(emperor, EmperorInfantryTypes)
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Produce(emperor, EmperorVehicleTypes)
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Produce(emperor, EmperorTankTypes)
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Produce(emperor, EmperorStarportTypes)
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Produce(corrino, CorrinoInfantryTypes)
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Produce(corrino, CorrinoVehicleTypes)
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Produce(corrino, CorrinoTankTypes)
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Produce(corrino, CorrinoStarportTypes)
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end)
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end
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