@@ -295,9 +295,9 @@ checkProduction = function(player)
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end
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end
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if #UnitsType > 0 then
|
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if (type == 'jeep' or type == 'mtnk') and not Factory.IsDead and Factory.Owner == gdi then
|
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if (type == 'jeep' or type == 'mtnk') and not Factory.IsDead and Factory.Owner == GDI then
|
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Factory.Build(UnitsType)
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elseif (type == 'e1' or type == 'e2') and not Barracks.IsDead and Barracks.Owner == gdi then
|
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elseif (type == 'e1' or type == 'e2') and not Barracks.IsDead and Barracks.Owner == GDI then
|
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Barracks.Build(UnitsType)
|
||||
end
|
||||
end
|
||||
|
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