From 3bf61f1043e0416ad5df6fd848050a225c088fb1 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Thu, 9 Jul 2020 22:09:11 +0100 Subject: [PATCH] Fix incorrect rotation calculation in ThrowsShrapnel. --- OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs b/OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs index bb6ce28b1c..3020d01314 100644 --- a/OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs +++ b/OpenRA.Mods.Common/Traits/ThrowsShrapnel.cs @@ -64,7 +64,7 @@ namespace OpenRA.Mods.Common.Traits for (var i = 0; pieces > i; i++) { - var rotation = WRot.FromFacing(self.World.SharedRandom.Next(1024)); + var rotation = WRot.FromYaw(new WAngle(self.World.SharedRandom.Next(1024))); var args = new ProjectileArgs { Weapon = wep,