From 3c1f5e18f9cf512abf319765308f285122a24959 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Wed, 19 Jan 2011 17:35:55 +1300 Subject: [PATCH] Use Pseudofullscreen under all platforms by default. --- OpenRA.Renderer.Cg/GraphicsDevice.cs | 3 +-- OpenRA.Renderer.Gl/GraphicsDevice.cs | 3 +-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/OpenRA.Renderer.Cg/GraphicsDevice.cs b/OpenRA.Renderer.Cg/GraphicsDevice.cs index 7891190a6d..b2dd08ee71 100755 --- a/OpenRA.Renderer.Cg/GraphicsDevice.cs +++ b/OpenRA.Renderer.Cg/GraphicsDevice.cs @@ -65,8 +65,7 @@ namespace OpenRA.Renderer.Cg windowFlags |= Sdl.SDL_FULLSCREEN; break; case WindowMode.PseudoFullscreen: - // pseudo-fullscreen only reliably works on windows; fall back to fullscreen for everyone else - windowFlags |= ( Environment.OSVersion.Platform == PlatformID.Win32NT ) ? Sdl.SDL_NOFRAME : Sdl.SDL_FULLSCREEN; + windowFlags |= Sdl.SDL_NOFRAME; Environment.SetEnvironmentVariable( "SDL_VIDEO_WINDOW_POS", "0,0" ); break; default: diff --git a/OpenRA.Renderer.Gl/GraphicsDevice.cs b/OpenRA.Renderer.Gl/GraphicsDevice.cs index 788a76f832..47b00ee605 100755 --- a/OpenRA.Renderer.Gl/GraphicsDevice.cs +++ b/OpenRA.Renderer.Gl/GraphicsDevice.cs @@ -63,8 +63,7 @@ namespace OpenRA.Renderer.Glsl windowFlags |= Sdl.SDL_FULLSCREEN; break; case WindowMode.PseudoFullscreen: - // pseudo-fullscreen only reliably works on windows; fall back to fullscreen for everyone else - windowFlags |= ( Environment.OSVersion.Platform == PlatformID.Win32NT ) ? Sdl.SDL_NOFRAME : Sdl.SDL_FULLSCREEN; + windowFlags |= Sdl.SDL_NOFRAME; Environment.SetEnvironmentVariable( "SDL_VIDEO_WINDOW_POS", "0,0" ); break; default: