Merge pull request #10457 from obrakmann/fix10450_lobby-early-crash
Don't update player list when lobby doesn't have our client yet
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@@ -776,6 +776,9 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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void UpdatePlayerList()
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void UpdatePlayerList()
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{
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{
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if (orderManager.LocalClient == null)
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return;
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var idx = 0;
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var idx = 0;
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foreach (var kv in orderManager.LobbyInfo.Slots)
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foreach (var kv in orderManager.LobbyInfo.Slots)
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{
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{
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