We have more music

This commit is contained in:
alzeih
2010-05-06 20:17:50 +12:00
parent 930ad6e9a1
commit 3c539daf20
4 changed files with 15 additions and 26 deletions

View File

@@ -50,6 +50,7 @@ namespace OpenRA.FileFormats
public Dictionary<string, MiniYaml> Rules = new Dictionary<string, MiniYaml>();
public Dictionary<string, MiniYaml> Weapons = new Dictionary<string, MiniYaml>();
public Dictionary<string, MiniYaml> Voices = new Dictionary<string, MiniYaml>();
public Dictionary<string, MiniYaml> Music = new Dictionary<string, MiniYaml>();
public Dictionary<string, MiniYaml> Terrain = new Dictionary<string, MiniYaml>();
// Binary map data
public byte TileFormat = 1;

View File

@@ -8,43 +8,33 @@ namespace OpenRA.GameRules
{
public class MusicInfo
{
public readonly Lazy<Dictionary<string, MusicPool>> Pools;
public readonly MusicPool Pool;
public readonly string[] Music = { };
public MusicInfo( MiniYaml y )
{
FieldLoader.Load(this, y);
Pools = Lazy.New(() =>
new Dictionary<string, MusicPool>
{
{ "Music", new MusicPool(Music) },
});
Pool = new MusicPool(Music);
}
}
public class MusicPool
{
readonly string[] clips;
readonly List<string> liveclips = new List<string>();
int playing = 0;
public MusicPool(params string[] clips)
{
this.clips = clips;
}
public string GetNext()
{
if (liveclips.Count == 0)
liveclips.AddRange(clips);
if (liveclips.Count == 0)
return null; /* avoid crashing if there's no clips at all */
var i = Game.CosmeticRandom.Next(liveclips.Count);
var s = liveclips[i];
liveclips.RemoveAt(i);
return s;
public string GetNext() {
playing = (playing + 1) % clips.Length;
return clips[playing];
}
public string GetPrev() {
playing = (playing + clips.Length - 1) % clips.Length;
return clips[playing];
}
}
}

View File

@@ -68,6 +68,7 @@ namespace OpenRA
Info = LoadYamlRules(m.Rules, map.Rules, (k, y) => new ActorInfo(k.Key.ToLowerInvariant(), k.Value, y));
Weapons = LoadYamlRules(m.Weapons, map.Weapons, (k, _) => new WeaponInfo(k.Key.ToLowerInvariant(), k.Value));
Voices = LoadYamlRules(m.Voices, map.Voices, (k, _) => new VoiceInfo(k.Value));
Music = LoadYamlRules(m.Music, map.Music, (k, _) => new MusicInfo(k.Value));
TerrainTypes = LoadYamlRules(m.Terrain, map.Terrain, (k, _) => new TerrainCost(k.Value))
.ToDictionary(kv => (TerrainType)Enum.Parse(typeof(TerrainType), kv.Key, true), kv => kv.Value);

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Widgets.Delegates
return true;
};
bg.GetWidget("BUTTON_PREV").OnMouseUp = mi => {
Sound.PlayMusic(GetNextSong());
Sound.PlayMusic(GetPrevSong());
Sound.MusicPaused = false;
bg.GetWidget("BUTTON_PLAY").Visible = false;
bg.GetWidget("BUTTON_PAUSE").Visible = true;
@@ -58,10 +58,7 @@ namespace OpenRA.Widgets.Delegates
};
}
string GetNextSong()
{
//goes boom here
return Rules.Music["AllMusic"].Pools.Value["Music"].GetNext();
}
string GetNextSong() { return Rules.Music["allmusic"].Pool.GetNext(); }
string GetPrevSong() { return Rules.Music["allmusic"].Pool.GetPrev(); }
}
}