From 3c698d3d6848cb0551f4cb491d65feacc2d22178 Mon Sep 17 00:00:00 2001 From: reaperrr Date: Fri, 14 Oct 2016 16:28:00 +0200 Subject: [PATCH] Fix Tick Tank muzzle depth sorting and offset --- mods/ts/rules/nod-vehicles.yaml | 4 ++-- mods/ts/sequences/vehicles.yaml | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/mods/ts/rules/nod-vehicles.yaml b/mods/ts/rules/nod-vehicles.yaml index 159591692b..8378b89aa0 100644 --- a/mods/ts/rules/nod-vehicles.yaml +++ b/mods/ts/rules/nod-vehicles.yaml @@ -89,14 +89,14 @@ TTNK: UpgradeMinEnabledLevel: 1 Armament@PRIMARY: Weapon: 90mm - LocalOffset: 256,0,256 + LocalOffset: 288,0,256 UpgradeTypes: eliteweapon UpgradeMaxEnabledLevel: 0 UpgradeMaxAcceptedLevel: 1 MuzzleSequence: muzzle Armament@ELITE: Weapon: 120mmx - LocalOffset: 256,0,256 + LocalOffset: 288,0,256 UpgradeTypes: eliteweapon UpgradeMinEnabledLevel: 1 MuzzleSequence: muzzle diff --git a/mods/ts/sequences/vehicles.yaml b/mods/ts/sequences/vehicles.yaml index 662782ce25..f363bc9e2c 100644 --- a/mods/ts/sequences/vehicles.yaml +++ b/mods/ts/sequences/vehicles.yaml @@ -128,6 +128,7 @@ ttnk: Offset: 0, -12, 12 muzzle: gunfire Length: * + Offset: 0, 0, 24 icon: tickicon stnk: