Refactor some update util extensions

Using arguments instead of separate overloads, plus better support for
automatically handling trait/property removals ('-' prefix).
This commit is contained in:
reaperrr
2018-05-21 02:42:44 +02:00
committed by abcdefg30
parent 4a081e2111
commit 3c9891e729
7 changed files with 39 additions and 36 deletions

View File

@@ -28,12 +28,9 @@ namespace OpenRA.Mods.Common.UpdateRules.Rules
public override IEnumerable<string> UpdateActorNode(ModData modData, MiniYamlNode actorNode)
{
foreach (var uneios in actorNode.ChildrenMatching("-EmitInfantryOnSell"))
uneios.RenameKeyPreservingSuffix("-SpawnActorsOnSell");
foreach (var eios in actorNode.ChildrenMatching("EmitInfantryOnSell"))
{
eios.RenameKeyPreservingSuffix("SpawnActorsOnSell");
eios.RenameKey("SpawnActorsOnSell");
var actortypes = eios.LastChildMatching("ActorTypes");
if (actortypes == null)
eios.AddNode("ActorTypes", "e1");