Merge pull request #11567 from Mailaender/lint-pips-groups

Documented and exposed the control group sprites to lint testing
This commit is contained in:
reaperrr
2016-07-03 15:31:39 +02:00
committed by GitHub

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@@ -34,23 +34,32 @@ namespace OpenRA.Mods.Common.Traits.Render
public readonly Color SelectionBoxColor = Color.White; public readonly Color SelectionBoxColor = Color.White;
public readonly string Image = "pips";
[Desc("Sprite sequence used to render the control group 0-9 numbers.")]
[SequenceReference("Image")] public readonly string GroupSequence = "groups";
public object Create(ActorInitializer init) { return new SelectionDecorations(init.Self, this); } public object Create(ActorInitializer init) { return new SelectionDecorations(init.Self, this); }
public int[] SelectionBoxBounds { get { return VisualBounds; } } public int[] SelectionBoxBounds { get { return VisualBounds; } }
} }
public class SelectionDecorations : IPostRenderSelection public class SelectionDecorations : IPostRenderSelection, ITick
{ {
// depends on the order of pips in TraitsInterfaces.cs! // depends on the order of pips in TraitsInterfaces.cs!
static readonly string[] PipStrings = { "pip-empty", "pip-green", "pip-yellow", "pip-red", "pip-gray", "pip-blue", "pip-ammo", "pip-ammoempty" }; static readonly string[] PipStrings = { "pip-empty", "pip-green", "pip-yellow", "pip-red", "pip-gray", "pip-blue", "pip-ammo", "pip-ammoempty" };
public readonly SelectionDecorationsInfo Info; public readonly SelectionDecorationsInfo Info;
readonly Actor self; readonly Actor self;
readonly Animation pipImages;
public SelectionDecorations(Actor self, SelectionDecorationsInfo info) public SelectionDecorations(Actor self, SelectionDecorationsInfo info)
{ {
this.self = self; this.self = self;
Info = info; Info = info;
pipImages = new Animation(self.World, Info.Image);
} }
IEnumerable<WPos> ActivityTargetPath() IEnumerable<WPos> ActivityTargetPath()
@@ -90,42 +99,38 @@ namespace OpenRA.Mods.Common.Traits.Render
var pos = wr.ScreenPxPosition(self.CenterPosition); var pos = wr.ScreenPxPosition(self.CenterPosition);
var tl = wr.Viewport.WorldToViewPx(pos + new int2(b.Left, b.Top)); var tl = wr.Viewport.WorldToViewPx(pos + new int2(b.Left, b.Top));
var bl = wr.Viewport.WorldToViewPx(pos + new int2(b.Left, b.Bottom)); var bl = wr.Viewport.WorldToViewPx(pos + new int2(b.Left, b.Bottom));
var pal = wr.Palette(Info.Palette);
foreach (var r in DrawControlGroup(wr, self, tl)) foreach (var r in DrawControlGroup(wr, self, tl, pal))
yield return r; yield return r;
foreach (var r in DrawPips(wr, self, bl)) foreach (var r in DrawPips(wr, self, bl, pal))
yield return r; yield return r;
} }
IEnumerable<IRenderable> DrawControlGroup(WorldRenderer wr, Actor self, int2 basePosition) IEnumerable<IRenderable> DrawControlGroup(WorldRenderer wr, Actor self, int2 basePosition, PaletteReference palette)
{ {
var group = self.World.Selection.GetControlGroupForActor(self); var group = self.World.Selection.GetControlGroupForActor(self);
if (group == null) if (group == null)
yield break; yield break;
var pipImages = new Animation(self.World, "pips"); pipImages.PlayFetchIndex(Info.GroupSequence, () => (int)group);
var pal = wr.Palette(Info.Palette);
pipImages.PlayFetchIndex("groups", () => (int)group);
pipImages.Tick();
var pos = basePosition - (0.5f * pipImages.Image.Size.XY).ToInt2() + new int2(9, 5); var pos = basePosition - (0.5f * pipImages.Image.Size.XY).ToInt2() + new int2(9, 5);
yield return new UISpriteRenderable(pipImages.Image, self.CenterPosition, pos, 0, pal, 1f); yield return new UISpriteRenderable(pipImages.Image, self.CenterPosition, pos, 0, palette, 1f);
} }
IEnumerable<IRenderable> DrawPips(WorldRenderer wr, Actor self, int2 basePosition) IEnumerable<IRenderable> DrawPips(WorldRenderer wr, Actor self, int2 basePosition, PaletteReference palette)
{ {
var pipSources = self.TraitsImplementing<IPips>(); var pipSources = self.TraitsImplementing<IPips>();
if (!pipSources.Any()) if (!pipSources.Any())
yield break; yield break;
var pipImages = new Animation(self.World, "pips");
pipImages.PlayRepeating(PipStrings[0]); pipImages.PlayRepeating(PipStrings[0]);
var pipSize = pipImages.Image.Size.XY.ToInt2(); var pipSize = pipImages.Image.Size.XY.ToInt2();
var pipxyBase = basePosition + new int2(1 - pipSize.X / 2, -(3 + pipSize.Y / 2)); var pipxyBase = basePosition + new int2(1 - pipSize.X / 2, -(3 + pipSize.Y / 2));
var pipxyOffset = new int2(0, 0); var pipxyOffset = new int2(0, 0);
var pal = wr.Palette(Info.Palette);
var width = self.VisualBounds.Width; var width = self.VisualBounds.Width;
foreach (var pips in pipSources) foreach (var pips in pipSources)
@@ -142,12 +147,17 @@ namespace OpenRA.Mods.Common.Traits.Render
pipImages.PlayRepeating(PipStrings[(int)pip]); pipImages.PlayRepeating(PipStrings[(int)pip]);
pipxyOffset += new int2(pipSize.X, 0); pipxyOffset += new int2(pipSize.X, 0);
yield return new UISpriteRenderable(pipImages.Image, self.CenterPosition, pipxyBase + pipxyOffset, 0, pal, 1f); yield return new UISpriteRenderable(pipImages.Image, self.CenterPosition, pipxyBase + pipxyOffset, 0, palette, 1f);
} }
// Increment row // Increment row
pipxyOffset = new int2(0, pipxyOffset.Y - (pipSize.Y + 1)); pipxyOffset = new int2(0, pipxyOffset.Y - (pipSize.Y + 1));
} }
} }
void ITick.Tick(Actor self)
{
pipImages.Tick();
}
} }
} }