From 51f05f2f2e79fbf72c56ab29285491d7266804b7 Mon Sep 17 00:00:00 2001 From: Oliver Brakmann Date: Sat, 4 Jul 2015 15:29:39 +0200 Subject: [PATCH 1/2] Fix wrong attack sequence being used for civilian infantry --- mods/ra/rules/defaults.yaml | 2 ++ 1 file changed, 2 insertions(+) diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 94f56fe324..cb30ae41f1 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -248,6 +248,8 @@ Armament: Weapon: Pistol AttackFrontal: + WithInfantryBody: + AttackSequence: shoot ^Ship: Inherits@1: ^ExistsInWorld From 3b79f7b64b46d8d7f4f32d12cf6e80d319c0c811 Mon Sep 17 00:00:00 2001 From: Oliver Brakmann Date: Sat, 4 Jul 2015 15:30:04 +0200 Subject: [PATCH 2/2] Fix Lua script crash in Allies01 --- mods/ra/maps/allies-01/map.yaml | 3 +++ 1 file changed, 3 insertions(+) diff --git a/mods/ra/maps/allies-01/map.yaml b/mods/ra/maps/allies-01/map.yaml index 5b8f562102..f6d09254d6 100644 --- a/mods/ra/maps/allies-01/map.yaml +++ b/mods/ra/maps/allies-01/map.yaml @@ -542,6 +542,9 @@ Rules: ^CivInfantry: RevealsShroud: Range: 0c0 + C8: + Inherits@2: ^ArmedCivilian + AutoTarget: JEEP: Cargo: Types: Infantry, Einstein