Adjust rules

This commit is contained in:
Oliver Brakmann
2014-11-17 18:44:54 +01:00
parent 4b9b1df96b
commit 3cd4152dd2
15 changed files with 63 additions and 11 deletions

View File

@@ -71,6 +71,7 @@
UpgradeMaxAcceptedLevel: 2
TimedUpgradeBar:
Upgrade: invulnerability
MustBeDestroyed:
^Tank:
AppearsOnRadar:
@@ -145,6 +146,7 @@
UpgradeMaxAcceptedLevel: 2
TimedUpgradeBar:
Upgrade: invulnerability
MustBeDestroyed:
^Infantry:
AppearsOnRadar:
@@ -233,6 +235,7 @@
UpgradeTypes: selfheal
UpgradeMinEnabledLevel: 1
UpgradeManager:
MustBeDestroyed:
^Ship:
AppearsOnRadar:
@@ -286,6 +289,7 @@
TimedUpgradeBar:
Upgrade: invulnerability
UpgradeMinEnabledLevel: 1
MustBeDestroyed:
^Plane:
AppearsOnRadar:
@@ -342,6 +346,7 @@
TimedUpgradeBar:
Upgrade: invulnerability
WithShadow:
MustBeDestroyed:
^Helicopter:
Inherits: ^Plane
@@ -377,6 +382,7 @@
EmitInfantryOnSell:
ActorTypes: e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,e1,c1,c2,c3,c4,c5,c6,c7,c8,c9,c10,e6,e6,e6,e6,e6
MustBeDestroyed:
RequiredForShortGame: true
GivesExperience:
CaptureNotification:
EditorAppearance:
@@ -416,7 +422,8 @@
Inherits: ^Building
TargetableBuilding:
TargetTypes: Ground, C4, DetonateAttack, Structure, Defense
-MustBeDestroyed:
MustBeDestroyed:
RequiredForShortGame: false
^Wall:
AppearsOnRadar:

View File

@@ -520,6 +520,7 @@ SNIPER:
UncloakOnMove: yes
DetectCloaked:
Range: 6
-MustBeDestroyed:
Zombie:
Inherits: ^Infantry

View File

@@ -48,6 +48,7 @@ SS:
Explodes:
Weapon: UnitExplodeSubmarine
EmptyWeapon: UnitExplodeSubmarine
-MustBeDestroyed:
MSUB:
Inherits: ^Ship
@@ -99,6 +100,7 @@ MSUB:
Explodes:
Weapon: UnitExplodeSubmarine
EmptyWeapon: UnitExplodeSubmarine
-MustBeDestroyed:
DD:
Inherits: ^Ship

View File

@@ -43,7 +43,8 @@ MSLO:
SupportPowerChargeBar:
Power:
Amount: -100
-MustBeDestroyed:
MustBeDestroyed:
RequiredForShortGame: false
GAP:
Inherits: ^Building
@@ -77,7 +78,8 @@ GAP:
RenderShroudCircle:
Power:
Amount: -60
-MustBeDestroyed:
MustBeDestroyed:
RequiredForShortGame: false
SPEN:
Inherits: ^Building
@@ -228,7 +230,8 @@ IRON:
SupportPowerChargeBar:
Power:
Amount: -200
-MustBeDestroyed:
MustBeDestroyed:
RequiredForShortGame: false
PDOX:
Inherits: ^Building
@@ -272,7 +275,8 @@ PDOX:
-AcceptsSupplies:
Power:
Amount: -200
-MustBeDestroyed:
MustBeDestroyed:
RequiredForShortGame: false
TSLA:
Inherits: ^Defense
@@ -491,6 +495,7 @@ HBOX:
PortCones: 86, 86, 86, 86, 86, 86
Power:
Amount: -15
-MustBeDestroyed:
GUN:
Inherits: ^Defense

View File

@@ -311,6 +311,7 @@ MCV:
NoTransformSounds: nodeply1.aud
RenderUnit:
MustBeDestroyed:
RequiredForShortGame: true
BaseBuilding:
LeavesHusk:
HuskActor: MCV.Husk
@@ -772,4 +773,5 @@ STNK:
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
-MustBeDestroyed: