Adjust rules

This commit is contained in:
Oliver Brakmann
2014-11-17 18:44:54 +01:00
parent 4b9b1df96b
commit 3cd4152dd2
15 changed files with 63 additions and 11 deletions

View File

@@ -23,6 +23,7 @@
RepairableBuilding:
EngineerRepairable:
MustBeDestroyed:
RequiredForShortGame: true
GivesExperience:
CaptureNotification:
EditorAppearance:
@@ -92,6 +93,7 @@
UpgradeMinEnabledLevel: 1
InitialDelay: 0
CloakDelay: 90
MustBeDestroyed:
^Infantry:
AppearsOnRadar:
@@ -174,6 +176,7 @@
UpgradeMinEnabledLevel: 1
InitialDelay: 0
CloakDelay: 90
MustBeDestroyed:
^CivilianInfantry:
Inherits: ^Infantry
@@ -201,6 +204,7 @@
Types: CivilianInfantry
RenderInfantry:
ScaredyCat:
-MustBeDestroyed:
^Vehicle:
AppearsOnRadar:
@@ -280,6 +284,7 @@
UpgradeMaxAcceptedLevel: 2
InitialDelay: 0
CloakDelay: 90
MustBeDestroyed:
^Tank:
AppearsOnRadar:
@@ -359,6 +364,7 @@
UpgradeMaxAcceptedLevel: 2
InitialDelay: 0
CloakDelay: 90
MustBeDestroyed:
^Helicopter:
AppearsOnRadar:
@@ -406,6 +412,7 @@
Guard:
Guardable:
UpgradeManager:
MustBeDestroyed:
^BlossomTree:
Tooltip:

View File

@@ -23,6 +23,7 @@ MCV:
RevealsShroud:
Range: 4c0
MustBeDestroyed:
RequiredForShortGame: true
BaseBuilding:
Transforms:
IntoActor: gacnst
@@ -848,4 +849,5 @@ STNK:
RenderSprites:
RenderVoxels:
WithVoxelBody:
-MustBeDestroyed: