fix bug where cursor was wrong for moving onto bib
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@@ -85,7 +85,7 @@ namespace OpenRa.Game.Traits
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public bool CanEnterCell(int2 a)
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{
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if (Game.BuildingInfluence.GetBuildingAt(a) != null) return false;
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if (!Game.BuildingInfluence.CanMoveHere(a)) return false;
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var crushable = true;
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foreach (Actor actor in Game.UnitInfluence.GetUnitsAt(a))
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