Make use of common mission rules in missions (D2K)
This commit is contained in:
@@ -111,4 +111,4 @@ Actors:
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Location: 13,13
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Owner: Neutral
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Rules: rules.yaml
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Rules: d2k|rules/campaign-rules.yaml, rules.yaml
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@@ -1,42 +1,16 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 2300
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: atreides01a.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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WormManager:
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Minimum: 1
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Maximum: 1
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MissionData:
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Briefing: Harvest Spice from the Imperial Basin. Construct a Spice Refinery and defend it against the Harkonnen troops scattered throughout the basin. You have been assigned only limited offensive forces - use them wisely.\n\nYou will have to learn the subtleties of mining as you go, but remember to build Silos to store the Spice. When you run out of storage space you can not gather more Spice. Also, any building without adequate concrete foundation will need immediate repair and be vulnerable to erosive damage from the harsh environment. Your greatest adversary may be the elements.\n\nGood luck.\n
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BriefingVideo: A_BR01_E.VQA
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MapCreeps:
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Locked: True
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Enabled: True
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Low
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Difficulties: Easy, Normal, Hard
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ShortGameLocked: True
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ShortGameEnabled: False
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construction_yard:
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Production:
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@@ -110,4 +110,4 @@ Actors:
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Location: 22,20
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Owner: Neutral
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Rules: rules.yaml
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Rules: d2k|rules/campaign-rules.yaml, rules.yaml
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@@ -1,42 +1,16 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 2300
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: atreides01b.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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WormManager:
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Minimum: 1
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Maximum: 1
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MissionData:
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Briefing: Harvest Spice from the Imperial Basin. Construct a Spice Refinery and defend it against the Harkonnen troops scattered throughout the basin. You have been assigned only limited offensive forces - use them wisely.\n\nYou will have to learn the subtleties of mining as you go, but remember to build Silos to store the Spice. When you run out of storage space you can not gather more Spice. Also, any building without adequate concrete foundation will need immediate repair and be vulnerable to erosive damage from the harsh environment. Your greatest adversary may be the elements.\n\nGood luck.\n
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BriefingVideo: A_BR01_E.VQA
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MapCreeps:
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Locked: True
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Enabled: True
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Low
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Difficulties: Easy, Normal, Hard
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ShortGameLocked: True
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ShortGameEnabled: False
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construction_yard:
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Production:
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@@ -168,4 +168,4 @@ Actors:
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Owner: Neutral
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Location: 30,28
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Rules: rules.yaml
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Rules: d2k|rules/campaign-rules.yaml, rules.yaml
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@@ -1,42 +1,16 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 5000
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: atreides02a.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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WormManager:
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Minimum: 1
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Maximum: 1
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MissionData:
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Briefing: Infiltrate the Imperial Basin and build up our forces until they are strong enough to eradicate the local Harkonnen presence.\n\nThe Harkonnen are reinforcing their troops by air, so be on your guard. Use the Outpost's radar to detect attacks from unexpected quarters.\n\nBe careful when mining the Spice. Spice mounds grow out of the sand. While a vital source of Spice, Spice mounds can damage or destroy any unit that blunders into them.\n\nGood luck.\n
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BriefingVideo: A_BR02_E.VQA
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MapCreeps:
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Locked: True
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Enabled: True
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Low
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Difficulties: Easy, Normal, Hard
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ShortGameLocked: True
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ShortGameEnabled: False
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carryall.reinforce:
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Cargo:
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@@ -138,4 +138,4 @@ Actors:
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Owner: Neutral
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Location: 30,28
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Rules: rules.yaml
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Rules: d2k|rules/campaign-rules.yaml, rules.yaml
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@@ -1,42 +1,16 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 5000
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: atreides02b.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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WormManager:
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Minimum: 1
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Maximum: 1
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MissionData:
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Briefing: Infiltrate the Imperial Basin and build up our forces until they are strong enough to eradicate the local Harkonnen presence.\n\nThe Harkonnen are reinforcing their troops by air, so be on your guard. Use the Outpost's radar to detect attacks from unexpected quarters.\n\nBe careful when mining the Spice. Spice mounds grow out of the sand. While a vital source of Spice, Spice mounds can damage or destroy any unit that blunders into them.\n\nGood luck.\n
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BriefingVideo: A_BR02_E.VQA
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MapCreeps:
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Locked: True
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Enabled: True
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Low
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Difficulties: Easy, Normal, Hard
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ShortGameLocked: True
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ShortGameEnabled: False
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carryall.reinforce:
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Cargo:
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@@ -135,4 +135,4 @@ Actors:
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Owner: Neutral
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Location: 39,30
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Rules: rules.yaml
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Rules: d2k|rules/campaign-rules.yaml, rules.yaml
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@@ -1,42 +1,16 @@
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Player:
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-ConquestVictoryConditions:
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MissionObjectives:
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EarlyGameOver: true
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Shroud:
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FogLocked: True
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FogEnabled: True
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ExploredMapLocked: True
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ExploredMapEnabled: False
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PlayerResources:
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DefaultCashLocked: True
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DefaultCash: 3000
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World:
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-CrateSpawner:
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-SpawnMPUnits:
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-MPStartLocations:
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LuaScript:
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Scripts: atreides03a.lua, atreides03a-AI.lua
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ObjectivesPanel:
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PanelName: MISSION_OBJECTIVES
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WormManager:
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Minimum: 1
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Maximum: 1
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MissionData:
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Briefing: Bring the Atreides forces up to combat strength - quickly. Guard against surprise attacks and ensure Spice production.\n\nThe Ordos forces are light but numerous. To combat the Ordos, you have been granted license to produce Quads, which have a greater anti-vehicle capability than Trikes. Upgrade your Light Factories to allow production of these units.\n\nMeet any agression with overwhelming force.\n\nGood luck.\n
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BriefingVideo: A_BR03_E.VQA
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MapCreeps:
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Locked: True
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Enabled: True
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MapBuildRadius:
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AllyBuildRadiusLocked: True
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AllyBuildRadiusEnabled: False
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MapOptions:
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TechLevelLocked: True
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TechLevel: Low
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Difficulties: Easy, Normal, Hard
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ShortGameLocked: True
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ShortGameEnabled: False
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carryall.reinforce:
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Cargo:
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