Standardize on {MODID} in template files.
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@@ -1,4 +1,4 @@
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#!/bin/sh
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cd "{GAME_INSTALL_DIR}"
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mono {DEBUG} OpenRA.Server.exe Game.Mod={MOD} "$@"
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mono {DEBUG} OpenRA.Server.exe Game.Mod={MODID} "$@"
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@@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<component type="desktop">
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<id>openra-{MOD}.desktop</id>
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<id>openra-{MODID}.desktop</id>
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<metadata_license>CC0-1.0</metadata_license>
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<project_license>GPL-3.0</project_license>
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<name>OpenRA - {MOD_NAME}</name>
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@@ -5,8 +5,8 @@ Name=OpenRA - {MODNAME}
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GenericName=Real Time Strategy Game
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GenericName[de]=Echtzeit-Strategiespiel
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Comment=Reimagining of early Westwood Games
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Icon=openra-{MOD}
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Exec=openra-{MOD} %U
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Icon=openra-{MODID}
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Exec=openra-{MODID} %U
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Terminal=false
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Categories=Game;StrategyGame;
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MimeType=x-scheme-handler/openra-{MOD}-{TAG};
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MimeType=x-scheme-handler/openra-{MODID}-{TAG};
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