Added faction-specific units for colorpicker previews in TS
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@@ -4,29 +4,29 @@ Background@COLOR_CHOOSER:
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PalettePresetRows: 2
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PaletteCustomRows: 1
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Background: dialog2
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Width: 326
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Width: 330
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Height: 154
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Children:
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Button@RANDOM_BUTTON:
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Key: tab
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X: 245
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Y: 95
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Width: 76
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Width: 80
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Height: 25
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Text: Random
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Font: Bold
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Button@STORE_BUTTON:
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X: 245
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Y: 124
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Width: 76
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Width: 80
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Height: 25
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Text: Store
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Font: Bold
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ActorPreview@PREVIEW:
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X: 245
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Y: 16
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Width: 76
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Height: 74
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X: PARENT_RIGHT - 94
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Y: 10
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Width: 90
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Height: 90
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Animate: true
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Button@MIXER_TAB_BUTTON:
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X: 5
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@@ -46,7 +46,7 @@ Background@COLOR_CHOOSER:
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Background: dialog3
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X: 5
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Y: 5
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Width: PARENT_RIGHT - 90
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Width: PARENT_RIGHT - 94
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Height: PARENT_BOTTOM - 34
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Children:
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ColorMixer@MIXER:
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@@ -58,7 +58,7 @@ Background@COLOR_CHOOSER:
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Background: dialog3
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X: 5
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Y: 5
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Width: PARENT_RIGHT - 90
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Width: PARENT_RIGHT - 94
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Height: PARENT_BOTTOM - 34
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Visible: false
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Children:
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@@ -28,20 +28,32 @@ waypoint:
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MapEditorData:
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Categories: System
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mmch.colorpicker:
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Inherits: MMCH
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Mobile:
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InitialFacing: 640
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WithFacingSpriteBody:
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Sequence: walk
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harv.colorpicker:
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Inherits: HARV
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-Buildable:
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-MapEditorData:
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RenderVoxels:
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Image: mmch
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Image: harv
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Palette: colorpicker
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RenderSprites:
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Image: mmch
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Scale: 18
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hvr.colorpicker:
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Inherits: HVR
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-Buildable:
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-MapEditorData:
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RenderVoxels:
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Image: hvr
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Palette: colorpicker
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Scale: 18
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stnk.colorpicker:
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Inherits: STNK
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-Buildable:
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-MapEditorData:
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RenderVoxels:
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Image: stnk
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Palette: colorpicker
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Scale: 18
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CAMERA:
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Interactable:
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@@ -381,7 +381,10 @@ World:
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ScriptTriggers:
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TimeLimitManager:
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ColorPickerManager:
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PreviewActor: mmch.colorpicker
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PreviewActor: harv.colorpicker
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FactionPreviewActors:
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gdi: hvr.colorpicker
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nod: stnk.colorpicker
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PresetHues: 0, 0.125, 0.185, 0.4, 0.54, 0.66, 0.79, 0.875, 0, 0.14, 0.23, 0.43, 0.54, 0.625, 0.77, 0.85
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PresetSaturations: 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.9, 0.4, 0.5, 0.4, 0.5, 0.4, 0.5, 0.4, 0.5
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OrderEffects:
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