diff --git a/mods/cnc/maps/gdi07/gdi07.lua b/mods/cnc/maps/gdi07/gdi07.lua index 150ed3eccb..9f23d87bf7 100644 --- a/mods/cnc/maps/gdi07/gdi07.lua +++ b/mods/cnc/maps/gdi07/gdi07.lua @@ -184,7 +184,7 @@ WorldLoaded = function() end) gdiMainObjective = GDI.AddPrimaryObjective("Destroy remaining Nod structures and units.") - gdiBaseObjective = GDI.AddSecondaryObjective("Build up a base.") + gdiBaseObjective = GDI.AddSecondaryObjective("Construct all available buildings.") nodObjective = Nod.AddPrimaryObjective("Kill all enemies!") SendReinforcements()