drop CursorSheetBuilder; use normal SheetBuilder for cursors now.
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@@ -28,7 +28,7 @@ namespace OpenRA.Graphics
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public CursorSequence(string cursorSrc, string palette, MiniYaml info)
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{
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sprites = Game.modData.CursorSheetBuilder.LoadAllSprites(cursorSrc);
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sprites = Game.modData.SpriteLoader.LoadAllSprites(cursorSrc);
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var d = info.NodesDict;
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start = int.Parse(d["start"].Value);
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@@ -1,37 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Linq;
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using OpenRA.FileFormats;
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namespace OpenRA.Graphics
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{
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public class CursorSheetBuilder
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{
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ModData modData;
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Cache<string, Sprite[]> cursors;
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readonly string[] exts = { ".shp" };
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public CursorSheetBuilder( ModData modData )
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{
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this.modData = modData;
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this.cursors = new Cache<string, Sprite[]>( LoadCursors );
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}
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Sprite[] LoadCursors(string filename)
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{
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var shp = new ShpReader(FileSystem.OpenWithExts(filename, exts));
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return shp.Select(a => modData.SheetBuilder.Add(a.Image, shp.Size)).ToArray();
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}
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public Sprite[] LoadAllSprites(string filename) { return cursors[filename]; }
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}
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}
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@@ -26,7 +26,6 @@ namespace OpenRA
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public readonly WidgetLoader WidgetLoader;
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public ILoadScreen LoadScreen = null;
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public SheetBuilder SheetBuilder;
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public CursorSheetBuilder CursorSheetBuilder;
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public SpriteLoader SpriteLoader;
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public HardwarePalette Palette { get; private set; }
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IFolder previousMapMount = null;
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@@ -59,7 +58,7 @@ namespace OpenRA
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ChromeMetrics.Initialize(Manifest.ChromeMetrics);
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ChromeProvider.Initialize(Manifest.Chrome);
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SheetBuilder = new SheetBuilder(TextureChannel.Red);
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CursorSheetBuilder = new CursorSheetBuilder(this);
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SpriteLoader = new SpriteLoader(new string[] { ".shp" }, SheetBuilder);
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CursorProvider.Initialize(Manifest.Cursors);
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Palette.Update(new IPaletteModifier[] { });
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}
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@@ -112,7 +112,6 @@
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<Compile Include="Graphics\Animation.cs" />
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<Compile Include="Game.cs" />
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<Compile Include="Graphics\CursorSequence.cs" />
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<Compile Include="Graphics\CursorSheetBuilder.cs" />
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<Compile Include="Graphics\LineRenderer.cs" />
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<Compile Include="Graphics\WorldRenderer.cs" />
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<Compile Include="Orders\IOrderGenerator.cs" />
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