Remove another hardcoded widget reference and prepare for saner init code.

This commit is contained in:
Paul Chote
2011-05-09 19:42:37 +12:00
parent 2e1e8fd7e8
commit 3d347848f3
5 changed files with 28 additions and 4 deletions

View File

@@ -299,8 +299,7 @@ namespace OpenRA
JoinLocal();
viewport = new Viewport(new int2(Renderer.Resolution), Rectangle.Empty, Renderer);
Widget.RootWidget.RemoveChildren();
modData.WidgetLoader.LoadWidget( new Dictionary<string,object>(), Widget.RootWidget, "INIT_SETUP" );
modData.LoadScreen.StartGame();
}
public static void LoadShellMap()