diff --git a/OpenRA.Mods.Common/AI/AttackOrFleeFuzzy.cs b/OpenRA.Mods.Common/AI/AttackOrFleeFuzzy.cs index 735078daa4..7ce7dc1704 100644 --- a/OpenRA.Mods.Common/AI/AttackOrFleeFuzzy.cs +++ b/OpenRA.Mods.Common/AI/AttackOrFleeFuzzy.cs @@ -66,8 +66,8 @@ namespace OpenRA.Mods.Common.AI static readonly string[] DefaultRulesNearDeadOwnHealth = new[] { "if ((OwnHealth is NearDead) " + - "and (EnemyHealth is Injured) " + - "and (RelativeAttackPower is Equal) " + + "and ((EnemyHealth is NearDead) or (EnemyHealth is Injured)) " + + "and ((RelativeAttackPower is Equal) or (RelativeAttackPower is Strong)) " + "and ((RelativeSpeed is Slow) or (RelativeSpeed is Equal))) " + "then AttackOrFlee is Attack",