Load [Aftermath] setttings from aftrmath.ini; use ChronoTankDuration in ChronoshiftDeploy
This commit is contained in:
@@ -18,6 +18,7 @@ namespace OpenRa.Game
|
||||
public static InfoLoader<ProjectileInfo> ProjectileInfo;
|
||||
public static InfoLoader<VoiceInfo> VoiceInfo;
|
||||
public static GeneralInfo General;
|
||||
public static AftermathInfo Aftermath;
|
||||
public static TechTree TechTree;
|
||||
public static Map Map;
|
||||
public static TileSet TileSet;
|
||||
@@ -46,6 +47,9 @@ namespace OpenRa.Game
|
||||
General = new GeneralInfo();
|
||||
FieldLoader.Load(General, AllRules.GetSection("General"));
|
||||
|
||||
Aftermath = new AftermathInfo();
|
||||
FieldLoader.Load(Aftermath, AllRules.GetSection("Aftermath"));
|
||||
|
||||
LoadCategories(
|
||||
"Building",
|
||||
"Defense",
|
||||
|
||||
Reference in New Issue
Block a user