Load [Aftermath] setttings from aftrmath.ini; use ChronoTankDuration in ChronoshiftDeploy

This commit is contained in:
pchote
2009-12-18 16:41:28 -08:00
parent cdea6b642b
commit 3d41d35226
3 changed files with 11 additions and 4 deletions

View File

@@ -2,7 +2,7 @@
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>9.0.30729</ProductVersion>
<ProductVersion>9.0.21022</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</ProjectGuid>
<OutputType>WinExe</OutputType>
@@ -85,6 +85,7 @@
<Compile Include="Effects\TeslaZap.cs" />
<Compile Include="Exts.cs" />
<Compile Include="GameRules\ActorInfo.cs" />
<Compile Include="GameRules\AftermathInfo.cs" />
<Compile Include="GameRules\GeneralInfo.cs" />
<Compile Include="GameRules\TechTree.cs" />
<Compile Include="GameRules\VoiceInfo.cs" />
@@ -163,7 +164,9 @@
<Compile Include="Traits\AttackTurreted.cs" />
<Compile Include="Traits\AutoTarget.cs" />
<Compile Include="Traits\Building.cs" />
<Compile Include="Traits\Explodes.cs" /> <Compile Include="Traits\ChronoshiftDeploy.cs" /> <Compile Include="Traits\Harvester.cs" />
<Compile Include="Traits\Explodes.cs" />
<Compile Include="Traits\ChronoshiftDeploy.cs" />
<Compile Include="Traits\Harvester.cs" />
<Compile Include="Traits\Helicopter.cs" />
<Compile Include="Traits\ProductionQueue.cs" />
<Compile Include="Traits\RenderBuildingCharge.cs" />