homing weapons more or less work now

This commit is contained in:
Chris Forbes
2009-12-06 21:19:02 +13:00
parent 5b970c499b
commit 3d457c397d
15 changed files with 211 additions and 61 deletions

View File

@@ -94,7 +94,7 @@ namespace OpenRa.Game
public bool IsDead { get { return Health <= 0; } }
public void InflictDamage(Actor attacker, Bullet inflictor, int damage)
public void InflictDamage(Actor attacker, int damage)
{
/* todo: auto-retaliate, etc */
/* todo: death sequence for infantry based on inflictor */