homing weapons more or less work now
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@@ -5,6 +5,7 @@ using IjwFramework.Types;
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using System.Collections.Generic;
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using OpenRa.Game.Traits;
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using OpenRa.Game.Support;
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using OpenRa.Game.Effects;
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namespace OpenRa.Game.Graphics
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{
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@@ -61,7 +62,7 @@ namespace OpenRa.Game.Graphics
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.Select(u => u.traits.Get<Traits.RenderWarFactory>()))
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DrawSpriteList(rect, a.RenderRoof(a.self));
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foreach (IEffect e in Game.world.Effects)
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foreach (var e in Game.world.Effects)
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DrawSpriteList(rect, e.Render());
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uiOverlay.Draw();
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