Support launching an arbitrary mod. Hook up package detection for cnc.
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@@ -14,6 +14,7 @@
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padding: 20px 0px;
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width:100%;
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height:100%;
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overflow:hidden;
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}
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div#header
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@@ -21,6 +22,7 @@
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margin-top: 30px;
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height: 66px;
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text-align:center;
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overflow:hidden;
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}
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div.bar
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@@ -40,16 +42,21 @@
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div#content
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{
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text-align: justify;
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width:50%;
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padding-left:50px;
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overflow:hidden;
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}
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div#buttons
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div.buttons
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{
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position:absolute;
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bottom:0px;
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padding:20px;
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}
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div.desc
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{
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font-size:0.75em;
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}
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.button
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{
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@@ -57,7 +64,7 @@
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border-radius: 10px;
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margin:10px;
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height:40px;
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width:150px;
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width:170px;
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color:white;
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font-weight:bold;
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font-size:1em;
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@@ -75,8 +82,42 @@
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}
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</style>
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<script type="text/javascript">
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// Check which packages are installed.
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// Returns 1 if basic files are installed
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// Returns 2 if basic files plus music are installed
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function packagesInstalled()
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{
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if (window.external.fileExistsInMod('packages/conquer.mix','cnc') != 1)
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return 0;
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return (window.external.fileExistsInMod('packages/scores.mix','cnc') == 1) ? 2 : 1;
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}
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function play()
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{
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window.external.launchMod("cnc");
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}
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function installFromCD()
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{
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window.external.log("installFromCD()");
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}
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function installFromWeb()
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{
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window.external.log("installFromWeb()");
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}
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function onLoad()
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{
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document.getElementById("buttons-install").style.display = (packagesInstalled() == 0) ? "" : "none";
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document.getElementById("buttons-upgrade").style.display = (packagesInstalled() == 1) ? "" : "none";
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document.getElementById("buttons-play").style.display = (packagesInstalled() == 2) ? "" : "none";
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}
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</script>
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</head>
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<body>
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<body onload="onLoad();">
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<div id="header" class="bar">
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<h1>Command & Conquer</h1>
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</div>
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@@ -93,9 +134,23 @@
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</ul>
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</div>
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</div>
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<div id="buttons">
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<input type="button" class="button" onclick="window.external.launchCurrentMod();" value="Play" />
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<input type="button" class="button" onclick="window.external.fileExistsInMod('foo.mix','ra');"value="Debug" />
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<div id="buttons-install" class="buttons">
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<div class="desc">The original game data is required before you can play this mod.<br />
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Installing from web will install the minimal files required to play.<br />
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Installing from CD will also install the music and movie files for an improved game experience.
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</div>
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<input type="button" class="button" onclick="installFromWeb();" value="Install from Web" />
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<input type="button" class="button" onclick="installFromCD();" value="Install from CD" />
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</div>
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<div id="buttons-upgrade" class="buttons" style="display:none">
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<div class="desc">
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Upgrade from CD to install the original music and movie files for an improved game experience.
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</div>
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<input type="button" class="button" onclick="play();" value="Play" />
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<input type="button" class="button" onclick="installFromCD();" value="Upgrade from CD" />
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</div>
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<div id="buttons-play" class="buttons" style="display:none">
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<input type="button" class="button" onclick="play();" value="Play" />
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</div>
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</div>
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</body>
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