fix crash involving crushing and dead walls
This commit is contained in:
@@ -72,8 +72,8 @@ namespace OpenRA.Traits
|
||||
return;
|
||||
else if( influenceNode.actor == toRemove )
|
||||
influenceNode = influenceNode.next;
|
||||
else
|
||||
RemoveInner( ref influenceNode.next, toRemove );
|
||||
|
||||
RemoveInner( ref influenceNode.next, toRemove );
|
||||
}
|
||||
|
||||
public void Update(Actor self, IOccupySpace unit)
|
||||
|
||||
Reference in New Issue
Block a user