diff --git a/OpenRA.Game/Traits/Player/VictoryConditions.cs b/OpenRA.Game/Traits/Player/VictoryConditions.cs index d9b376d488..924f191a50 100644 --- a/OpenRA.Game/Traits/Player/VictoryConditions.cs +++ b/OpenRA.Game/Traits/Player/VictoryConditions.cs @@ -1,13 +1,29 @@ -using System; -using System.Collections.Generic; +#region Copyright & License Information +/* + * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. + * This file is part of OpenRA. + * + * OpenRA is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * OpenRA is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with OpenRA. If not, see . + */ +#endregion + using System.Linq; -using System.Text; namespace OpenRA.Traits { class VictoryConditionsInfo : ITraitInfo { - public readonly string[] ShortGameUnits = { "mcv" }; public object Create(Actor self) { return new VictoryConditions( self ); } } diff --git a/mods/ra/system.yaml b/mods/ra/system.yaml index d9e49ff51c..49836996da 100644 --- a/mods/ra/system.yaml +++ b/mods/ra/system.yaml @@ -78,7 +78,6 @@ Player: SelectTargetSound: slcttgt1.aud FlareType: flare VictoryConditions: - ShortGameUnits: mcv World: